Search found 12 matches

by Candiety
19 Nov 2021, 15:30
Forum: General
Topic: Absolutely stellar work on 0.47.0
Replies: 16
Views: 15287

Re: Absolutely stellar work on 0.47.0

Came to say this too; you've implimented a fair few of the things I was most interested in. Distant objects... grass!!! Well done.
by Candiety
19 Nov 2018, 00:03
Forum: General Modding
Topic: Does anybody know why 'lord of the dragons' mod wouldn't work? Please help so we can fly dragons round Morrowind.
Replies: 7
Views: 5625

Re: Does anybody know why 'lord of the dragons' mod wouldn't work? Please help so we can fly dragons round Morrowind.

#1 should be pretty easily fixable. If #2 is something OpenMW does differently to vanilla, it should probably be reported and fixed, but if it relies on MWSE or MCP, then it's probably out-of-scope, at least until 1.0. It's definitely nothing to do with MWSE or MCP, or at least nothing is specified...
by Candiety
18 Nov 2018, 19:58
Forum: General Modding
Topic: Does anybody know why 'lord of the dragons' mod wouldn't work? Please help so we can fly dragons round Morrowind.
Replies: 7
Views: 5625

Re: Does anybody know why 'lord of the dragons' mod wouldn't work? Please help so we can fly dragons round Morrowind.

1. _dremorarider_script script has a syntax error. 2. Player can not toggle sneak during falling, so you will not be able to ride a dragon even if you will fix 1. Thank you so much for the quick reply. Is #2 an OpenMW specific problem/feature? And is this remotely feasible to be fixed? Surely flyin...
by Candiety
18 Nov 2018, 19:55
Forum: News
Topic: OpenMW version 0.45 is in RC phase
Replies: 21
Views: 38687

Re: OpenMW version 0.45 is in RC phase

I'm not involved in coding/development, nor do I understand it, and quite rarely play my OpenMW morrowind game (had it installed since last year); but I really look forward to every new OpenMW release. Keep it up people.
by Candiety
18 Nov 2018, 15:45
Forum: General Modding
Topic: Does anybody know why 'lord of the dragons' mod wouldn't work? Please help so we can fly dragons round Morrowind.
Replies: 7
Views: 5625

Does anybody know why 'lord of the dragons' mod wouldn't work? Please help so we can fly dragons round Morrowind.

Lord Of The Dragons v1.2 (Made by MADMAX of Pegas Horse Ranch http://mw.modhistory.com/download-26-2620 Here's what supposedly happens: You speak to a dremora in Balmora (near the Hlaalu Council Manor) and get teleported to the Dragons Lair (a floating island) You fight the dragon lord/kill him A r...
by Candiety
22 Feb 2018, 21:17
Forum: General Modding
Topic: Best way of organising OpenMW load order using a mod manager.
Replies: 2
Views: 11777

Re: Best way of organising OpenMW load order using a mod manager.

^I'm not too techy, so didn't fully understand, but was this thread trying to address what you are describing? https://forum.openmw.org/viewtopic.php?f=8&t=2751 Also, can you please help me understand your method. My OpenMW folder is completely separate from my Vanilla morrowind one, and I don't...
by Candiety
18 Feb 2018, 20:26
Forum: General Modding
Topic: Best way of organising OpenMW load order using a mod manager.
Replies: 2
Views: 11777

Best way of organising OpenMW load order using a mod manager.

First off, I love OpenMW's way of handling morrowind mods using the openmw.cfg file, it makes things very efficient. FTR, I know to use the one located in documents and not program files. I modded morrowind when I first played it on 2003, so I have some experience. However, I am by no means adept wi...
by Candiety
18 Feb 2018, 18:39
Forum: News
Topic: OpenMW-launcher just got an advanced settings menu
Replies: 19
Views: 35688

Re: OpenMW-launcher just got an advanced settings menu

I tried it, but I saw that the graphics options have been removed so reverted back to play on the safe side. Nope, they weren't. You can still edit settings.cfg manually as always could and the launcher won't (can't) break them. And it can't reset values on settings it does manage either, unless yo...
by Candiety
15 Feb 2018, 16:06
Forum: News
Topic: OpenMW-launcher just got an advanced settings menu
Replies: 19
Views: 35688

Re: OpenMW-launcher just got an advanced settings menu

No, not really except what you already mentioned. Go for it. :) I tried it, but I saw that the graphics options have been removed so reverted back to play on the safe side. I'm about to mod everything, so no risks (ish). I can't wait to see the feature in full swing though. -Link to most recent nig...