Search found 3 matches
- 02 Feb 2018, 05:37
- Forum: Other Forks and Ports
- Topic: [WIP] Android port testing
- Replies: 508
- Views: 546897
Re: [WIP] Android port testing
You can't customize settings at the moment because the java launcher wipes and reinitializes them when starting the game. Ah, okay. I thought something like that was happening, as I noticed the files reverted to the default settings after I ran the app. Thanks again for your hard work, I'll just ke...
- 01 Feb 2018, 14:06
- Forum: Other Forks and Ports
- Topic: [WIP] Android port testing
- Replies: 508
- Views: 546897
Re: [WIP] Android port testing
It should be possible to scale the GUI, I think that's what the https://openmw.readthedocs.io/en/master/reference/modding/settings/GUI.html#scaling-factor option does. I'm thinking about calculating device_dpi / 96 and setting it as the option automatically (I assume 96 dpi corresponds to 1.0 scale...
- 31 Jan 2018, 14:09
- Forum: Other Forks and Ports
- Topic: [WIP] Android port testing
- Replies: 508
- Views: 546897
Re: [WIP] Android port testing
Great work so far! I realize this is very early in development for Android, so perhaps this is just not an option yet... but is there a text or UI scaling option somewhere? I can't read anything on my 5.5" screen. I also realize this would be better played on a tablet, but having it on a phone ...