Search found 3 matches
- 11 Jan 2018, 01:52
- Forum: General Modding
- Topic: Morrowind Acoustic Overhaul and Atmospheric Sound Effects
- Replies: 12
- Views: 14650
Re: Morrowind Acoustic Overhaul and Atmospheric Sound Effects
I don't think it'll corrupt the savegame, per-se, but it can possibly have undesirable effects on the game as a result of AI being processed in farther away cells than is expected, without you realizing it until much later, and having bad states persist in the save game. I wasn't aware of those ris...
- 07 Jan 2018, 22:47
- Forum: General Modding
- Topic: Morrowind Acoustic Overhaul and Atmospheric Sound Effects
- Replies: 12
- Views: 14650
Re: Morrowind Acoustic Overhaul and Atmospheric Sound Effects
I've gotten numerous sound mods working flawlessly with my setup (Better Sounds and Expanded Sounds [separately]), but MAO crashes OpenMW 0.43.0 for me. I use "exterior cell load distance = 2", and if I reduce it to 1, the crashes disappear, but this isn't a worthwhile tradeoff for me. In...
- 05 Jan 2018, 00:12
- Forum: General Modding
- Topic: Morrowind Acoustic Overhaul and Atmospheric Sound Effects
- Replies: 12
- Views: 14650
Re: Morrowind Acoustic Overhaul and Atmospheric Sound Effects
I've gotten numerous sound mods working flawlessly with my setup (Better Sounds and Expanded Sounds [separately]), but MAO crashes OpenMW 0.43.0 for me. I use "exterior cell load distance = 2", and if I reduce it to 1, the crashes disappear, but this isn't a worthwhile tradeoff for me. Inv...