
Search found 36 matches
- 17 Apr 2020, 04:54
- Forum: General Development
- Topic: Not supported mods
- Replies: 4
- Views: 1762
Re: Not supported mods
Thank you very much, then I save this mods noted to download for a future release of OpenMW 

- 13 Apr 2020, 08:05
- Forum: General Development
- Topic: Not supported mods
- Replies: 4
- Views: 1762
Not supported mods
Hi, I'm interested in this mod, go fletch:https://www.youtube.com/watch?v=0h3jasb6KB8 And this mod, Quick Looting, Fallout 4 style: https://www.nexusmods.com/morrowind/mods/46283 But they are not supported by OpenMW and author says "-OpenMW is not supported and cannot be supported probably ever, sor...
- 16 Dec 2019, 20:03
- Forum: General Development
- Topic: Amazing performance, grass and graphics
- Replies: 1
- Views: 2397
- 15 Oct 2019, 11:13
- Forum: General Development
- Topic: Mac user reporting problem
- Replies: 1
- Views: 1223
Mac user reporting problem
Hi, in facebook a Mac user asked for a solution for playing Morrowind in Mac, I told him if OpenMW doesn't work for mac and he tells me this: "They even advertise it but when i click on download link, it takes me to a faq that tells me to go back to the last page so its an loop to nowhere...". Pleas...
- 25 Mar 2019, 09:56
- Forum: Off Topic
- Topic: Our retro pixel art dungeon crawler
- Replies: 3
- Views: 1821
Re: Our retro pixel art dungeon crawler
Thank you very much 

- 20 Mar 2019, 13:40
- Forum: Off Topic
- Topic: Our retro pixel art dungeon crawler
- Replies: 3
- Views: 1821
Our retro pixel art dungeon crawler
Hi! We are making a retro pixel art rpg dungeon crawler inspired by Horrosoft classics (Elvira 1, Elvira 2 & Waxworks) and Lands of Lore 1. Maybe you would like to take a look at its first gameplay - here https://www.youtube.com/watch?v=GXQ-a8ZHGaI - or here https://www.facebook.com/morganadungeoncr...
- 18 Feb 2019, 17:23
- Forum: Feature Requests and Suggestions
- Topic: Elder-scrolls IV Oblivion
- Replies: 425
- Views: 178331
Re: Elder-scrolls IV Oblivion
Thanks for the progress on this cc9cii but please allow for comments on youtube videos, no?
A little bit more detailed description in the youtube video would be helpful for we people we can barely understand what is going on with this.
A little bit more detailed description in the youtube video would be helpful for we people we can barely understand what is going on with this.
- 03 Dec 2018, 11:51
- Forum: Feature Requests and Suggestions
- Topic: Oculus Rift
- Replies: 60
- Views: 34625
Re: Oculus Rift
I would like as well to test it with OpenMW, but it is ready yet? What are the steps for doing that? First thing you do is try to convince the Oculus Rift people to change their license to something GPL compatible. All right, easy stuff, I'm texting John Carmack right now. https://cms.qz.com/wp-con...
- 03 Dec 2018, 11:01
- Forum: Feature Requests and Suggestions
- Topic: Oculus Rift
- Replies: 60
- Views: 34625
Re: Oculus Rift
Hello, yesterday I purchased my Oculus! 399€ I was in Barcelona Games World and had the oportunitty to test it and it convinced me. I bought Skyrim VR as well, Oculus gets home tomorrow and I'm looking forward to test. I would like as well to test it with OpenMW, but it is ready yet? What are the st...
- 14 Sep 2018, 10:16
- Forum: General Development
- Topic: Shadows
- Replies: 310
- Views: 100874
Re: Shadows
AnyOldName, if the list is shadows and postprocessing and distant statics and other improvements i would like to contribute.
But, you do monthly updates to see how it is going or what you've done more or less past month?
But, you do monthly updates to see how it is going or what you've done more or less past month?