Search found 47 matches

by LoneWolf
30 Aug 2020, 12:26
Forum: Off Topic
Topic: Mod to reduce greetings?
Replies: 1
Views: 185

Re: Mod to reduce greetings?

correct. Try https://www.nexusmods.com/morrowind/mods/43994 All it does is change one GMST, iGreetDistanceMultiplier . Used for those annoying voice greetings NPCs use when you get too close Specifically (if the construction set help is to be believed) this is multiplied by their hello rating to get...
by LoneWolf
29 Aug 2020, 23:41
Forum: Off Topic
Topic: Giant and mini enemies (0.47 )
Replies: 3
Views: 362

Re: Giant and mini enemies (0.47 )

2 screenshots of mini enemies Swamp Impling near Suran https://app.box.com/s/anb7z63azl34xzn3ywf23l6vudpoecl5 Scamplings near ghostgate https://app.box.com/s/oe0o3ogxxn28265dd8se7k3cod48ui2w one from the grazelands with a giant enemy Giant Silver Saint (variation on golden saint) https://app.box.com...
by LoneWolf
29 Aug 2020, 21:21
Forum: Off Topic
Topic: Giant and mini enemies (0.47 )
Replies: 3
Views: 362

Giant and mini enemies (0.47 )

There is an area in the Grazelands where creatures are set to spawn with a 3D scale of 2.00, meaning that they will appear at double their usual size, resulting in "giant enemies". The area is on a hill northwest of Nerano Ancestral Tomb. Specifically, cell (8, 14), coordinates 66842, 120248, 2236....
by LoneWolf
05 Aug 2020, 13:15
Forum: General
Topic: How to run away from enemies?
Replies: 10
Views: 1025

Re: How to run away from enemies?

Try disabling the navigator , https://openmw.readthedocs.io/en/stable/reference/modding/settings/navigator.html . I'm wondering if there may be something else going on. If the enemies were creatures guards should attack them, so your chasers must be npcs . How do you get so many enemies to chase you...
by LoneWolf
31 Jul 2020, 18:31
Forum: Mod Compatibility
Topic: Nub to modding OpenMW- making custom textures work.
Replies: 3
Views: 604

Re: Nub to modding OpenMW- making custom textures work.

but in OpenMW they became bright pink blank textures That usually means openmw is unable to locate or use the texture. This can have many causes* , check the openmw log file . https://wiki.openmw.org/index.php?title=Paths incase you don't know where to find them. * one I encountered myself 2 or 3 v...
by LoneWolf
16 Jun 2020, 15:12
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 213
Views: 60343

Re: OpenMW 0.46.0

https://openmw.readthedocs.io/en/stable/

Looks like readthedocs also needs updating, only master and latest show recent changes.
by LoneWolf
16 Jun 2020, 14:35
Forum: News
Topic: OpenMW 0.46.0 Released!
Replies: 16
Views: 3054

Re: OpenMW 0.46.0 Released!

Build from source of 0.46-branch works fine here. QT 5.15 , Openscenegraph 3.6-git , libpng 1.6.37 (would be libpng16 if using same naming scheme as libpng12 ) etc. The archlinux official openmw package also builds from source and was updated 37 hours ago, no bug reports atm . Just one word of cauti...
by LoneWolf
26 May 2020, 22:01
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 213
Views: 60343

Re: OpenMW 0.46.0

One thing I noticed in 0.46.0 rev df1417bf32133ca0a57928c21cfd45b32ef009ad , openscenegraph 3.6-branch has to do with shadows. On bottom level of gnisis temple (where Mehra Drora is found) I noticed a moving shadow. It looked very much like the npc I had seen one level higher in the temple . In a fe...
by LoneWolf
15 May 2020, 21:29
Forum: Support
Topic: Choosing between ogre and opengl on Gentoo
Replies: 7
Views: 685

Re: Choosing between ogre and opengl on Gentoo

The openmw 0.45 ebuild for gentoo[1] only mentions openscenegraph . ebuild for mygui 3.2.2 & 3.4.0 [2] do indeed seem to allow choosing between ogre and opengl . [1] https://gitweb.gentoo.org/repo/gentoo.git/tree/games-engines/openmw/openmw-0.45.0.ebuild [2] https://gitweb.gentoo.org/repo/gentoo.git...
by LoneWolf
12 May 2020, 14:51
Forum: General
Topic: First ever MW playthrough-advice
Replies: 4
Views: 1197

Re: First ever MW playthrough-advice

If your installation includes the Tribunal expansion, you may want to add one mod, https://modding-openmw.com/mods/expansion-delay/ For detailed info https://en.uesp.net/wiki/Tribunal:Dark_Brotherhood_Attacks Basically whenever you rest (like to heal up) there's a big chance you'll be attacked by to...