Search found 25 matches

by JohnMaster
22 Oct 2017, 03:11
Forum: New Developers Applications
Topic: Application: Ambrevar
Replies: 3
Views: 142

Re: Application: Ambrevar

Welcome! Just regular user saying hello. A project manager or dev should be able to point you at something, otherwise enjoy the journey trying to find something to work on. There have been some recent PRs that are quite interesting to watch in the rendering space. drummyfish tackling some items with...
by JohnMaster
20 Oct 2017, 07:57
Forum: Organisation and Planning
Topic: PPA for Ubuntu seems abandoned
Replies: 1
Views: 99

Re: PPA for Ubuntu seems abandoned

viewtopic.php?p=50477#p50477
psi29a wrote:
17 Oct 2017, 08:33
Basically, we're waiting on a new release to fix the issue. ;)

Then we can drop the patch downstream that was breaking things and the PPA will fix itself when we make a new release.
by JohnMaster
19 Oct 2017, 09:59
Forum: Off Topic
Topic: OpenAge progress (Age Of Empires II engine re-implementation)
Replies: 4
Views: 229

Re: OpenAge progress (Age Of Empires II engine re-implementation)

Yes! Similar to OpenMW, the open source solution being used more than the original is way better for future development and community growth.
by JohnMaster
19 Oct 2017, 09:40
Forum: Off Topic
Topic: OpenAge progress (Age Of Empires II engine re-implementation)
Replies: 4
Views: 229

Re: OpenAge progress (Age Of Empires II engine re-implementation)

I hope that it is network protocol compatible with the original and the HD version. But beware, for sanity reasons: No network compatibility with the original game. You really wanna have the same problems again? No binary compatibility with the original game. A one-way script to convert maps/savega...
by JohnMaster
03 Oct 2017, 04:21
Forum: Development
Topic: Shadows
Replies: 65
Views: 4748

Re: Shadows

AnyOldName3 wrote:
03 Oct 2017, 03:36
Hopefully, someone will enjoy reading that, as it was a bit of a nuisance adding all the list tags to make the indentation stay.
I enjoyed reading it. Impressive formatting. Thank you for continued effort. Good luck on the job hunt!
by JohnMaster
16 Sep 2017, 07:43
Forum: General discussion
Topic: MCP wiki page
Replies: 1
Views: 265

Re: MCP wiki page

No. It's missing the optional features from 2.3 and 2.4. Also, the forum and bug tracker need to be checked for any new relevant content.

MCP 2.3 & 2.4 - openmw.org
by JohnMaster
10 Sep 2017, 17:12
Forum: Organisation and Planning
Topic: Using version numbers on the bugtracker
Replies: 24
Views: 1368

Re: Using version numbers on the bugtracker

As a non-developer, I have read the previous posts (some links below) and scrawl has made his case quite clear a lot of times and Zinni backed this back in 2014 by supporting not changing a system that is working. For less clutter and for the sake of scrawl, read his previous posts. A target version...
by JohnMaster
05 Sep 2017, 03:54
Forum: Feature Requests and Suggestions
Topic: Elder-scrolls IV Oblivion
Replies: 219
Views: 42421

Re: Elder-scrolls IV Oblivion

MWScript seems to simply execute the opcodes generated by the compiler, this part cannot be generated by Bison... Thank you very much for that detailed explanation. Message to the rest who are not Zini or Scrawl: Please stop telling people what they can't or should be doing. You're not helping. If ...
by JohnMaster
04 Sep 2017, 12:40
Forum: New Developers Applications
Topic: Application: crassell
Replies: 20
Views: 1114

Re: Application: crassell

@crassell: FYI, check out the latest post by scrawl on the 'OpenGEX as .Nif alternative for OpenMW' thread.