Search found 4 matches

by thrawn05
14 May 2018, 03:15
Forum: Organisation and Planning
Topic: It's really important to have graphical parity with MGE.
Replies: 24
Views: 2545

Re: It's really important to have graphical parity with MGE.

As a lurker I prefer not to post, I rather leave that to those more involved in the project. However I feel that as a "user", I liked to side with the devs here and say that goal #1 is to make an open source game engine that is on par with the original Morrowind engine minus the technical bugs that ...
by thrawn05
16 Apr 2018, 11:56
Forum: Organisation and Planning
Topic: Gamepad Support Discussion Thread
Replies: 19
Views: 2438

Re: Gamepad Support Discussion Thread

Just for the record, I agree that the original inventory UI is useless (not just for gamepads). The icons are too small, not distinguishable enough and and there are too many different ones that you could reliably identify an item by looking at the icon. That means you generally have to mouse over ...
by thrawn05
05 Aug 2017, 12:56
Forum: Organisation and Planning
Topic: Onscreen Controller Keyboard
Replies: 11
Views: 2794

Re: Onscreen Controller Keyboard

Greendogo wrote:
05 Aug 2017, 01:59
How about something along these lines?
Spoiler: Show
That would work for me. :D
by thrawn05
04 Aug 2017, 23:04
Forum: Organisation and Planning
Topic: Onscreen Controller Keyboard
Replies: 11
Views: 2794

Re: Onscreen Controller Keyboard

As a long time lurker, having just spent a half hour setting up a Roku with on screen keyboards, I'm compelled to at least ask for a QWERTY layout option. Even though I'd be using a controller and not a keyboard my mind is still looking for the letters in the QWERTY format. That is all. *goes back i...