Search found 9 matches
- 02 Aug 2017, 21:38
- Forum: Join the team
- Topic: Application: h313
- Replies: 11
- Views: 8213
Re: Application: h313
So add a cookie to redirect you to the news once you visited once. Simple
- 31 Jul 2017, 16:39
- Forum: Join the team
- Topic: Application: h313
- Replies: 11
- Views: 8213
Re: Application: h313
But is that the first thing a user will click on once they arrive on the website? You want the user to be able to know everything without having to think
- 31 Jul 2017, 15:31
- Forum: Join the team
- Topic: Application: h313
- Replies: 11
- Views: 8213
Re: Application: h313
If I was new to this site and entered the home page, all I would see are blog posts, with nothing telling me exactly what OpenMW is. So I'm thinking a new homepage explaining it and linking to everything else would be nice.
- 31 Jul 2017, 02:11
- Forum: Join the team
- Topic: Application: h313
- Replies: 11
- Views: 8213
Re: Application: h313
Thank you! By chance, does anyone know who hosts and controls the website?
- 30 Jul 2017, 23:03
- Forum: Join the team
- Topic: Application: h313
- Replies: 11
- Views: 8213
Application: h313
Hey y'all! I'm primarily a web dev with some experience with C++. I would love to help out with the website perhaps by crating a separate intro page and moving the current home page into a blog. Or maybe also overhauling the design of the site. I'm also interested in helping out with the game engine...
- 20 Jul 2017, 23:23
- Forum: General Development
- Topic: Getting an Actor from an MWClass?
- Replies: 6
- Views: 3979
Re: Getting an Actor from an MWClass?
So how should I pass mStrength to CharacterController::updateWeaponState()?
- 20 Jul 2017, 14:01
- Forum: General Development
- Topic: Getting an Actor from an MWClass?
- Replies: 6
- Views: 3979
Re: Getting an Actor from an MWClass?
I'm trying to fix bug 3935 which entails getting mStrength from an AiCombatStorage in character.cpp
- 19 Jul 2017, 02:38
- Forum: General Development
- Topic: Getting an Actor from an MWClass?
- Replies: 6
- Views: 3979
Re: Getting an Actor from an MWClass?
So I have a MWWord::Ptr which points to an NPC, and I need to get the AiCombatStorage of the actor.
- 18 Jul 2017, 20:02
- Forum: General Development
- Topic: Getting an Actor from an MWClass?
- Replies: 6
- Views: 3979
Getting an Actor from an MWClass?
As the title says, how would I get an object of class MWClass::Actor from a MWClass?