Does any tool support that? On linux? Or does it mean one has to go back to command line gdb?
Edit: Hrmmpf: When I came back from posting this to qtcreator, it had it's mouse activated. So it seems only a matter of massaging it a little.
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- 10 Jul 2017, 23:21
- Forum: General Development
- Topic: How do you debug the captured mouse game with a gdb GUI?
- Replies: 3
- Views: 1414
Hi! There's no link to account creation on the wiki, and when I forced one to appear by requesting a new password for an empty account, https://wiki.openmw.org/index.php?title=Special:CreateAccount responded with a permission error. I'm dreaming of a single sign on for this forum, the wiki and the b...