Search found 12 matches
- 04 Feb 2018, 01:23
- Forum: General
- Topic: openMW(-OP) is on Kickstarter? Err...
- Replies: 24
- Views: 16401
Re: openMW(-OP) is on Kickstarter? Err...
It is my project. It is listed on the mod status page. At one time I had a bunch of small projects then I merged them all together into one. It used to be called Game Patch for openMW. Then I rebranded it. I have been working on building a huge overhaul, expansion, defect correction service pack pro...
- 28 Jan 2018, 22:15
- Forum: Support
- Topic: GetCastPenalty
- Replies: 1
- Views: 2462
GetCastPenalty
I'm having some issues with the GetCastPenalty function. I'm trying to get the below StartUp script to function. I tested the individual compents I could test through the script console and all seem to be functioning. The variable is configured as a Global Variable. Can someone take a look. It seems...
- 13 Nov 2017, 20:53
- Forum: Support
- Topic: Cmake Errors
- Replies: 1
- Views: 2082
Cmake Errors
There are a lot of legacy Cmake 2.x errors appearing while running cmake. adding `cmake_policy(SET CMP0043 OLD)` to the top of each CMakeLists.txt file that still uses the depreciated syntax will allow it to work without error but these will have to be eventually ported to CMake 3.x as the legacy su...
- 06 Nov 2017, 05:52
- Forum: Content Development
- Topic: DDS MIPS Maps Format
- Replies: 0
- Views: 2514
DDS MIPS Maps Format
What is the preferred MIPS Maps encoding format for DDS in openMW? I need to convert a number of TGA/BMP files I'm planning to utilize GIMP/BIMP. Does anyone have a BIMP template for conversion to DDS with generation of MIPS Maps into preferred format. I have just been using gimp default and they ap...
- 09 Oct 2017, 21:31
- Forum: News
- Topic: News of great things to come
- Replies: 24
- Views: 36184
- 09 Oct 2017, 21:30
- Forum: News
- Topic: News of great things to come
- Replies: 24
- Views: 36184
Re: News of great things to come
The 0.43 bug tracker now only lists 5 open bugs! 0.43 looks like it will be a good release. openMW launcher is currenlty showing version 0.41 but apt shows: openmw/xenial,now 0.42.0+git201707271429~ubuntu16.04.1 amd64 [installed] Reimplementation of The Elder Scrolls III: Morrowind openmw-cs/xenial,...
- 09 Oct 2017, 21:03
- Forum: News
- Topic: News of great things to come
- Replies: 24
- Views: 36184
Re: News of great things to come
Are their any plans for a Qt 5 port?
- 09 Oct 2017, 20:57
- Forum: News
- Topic: News of great things to come
- Replies: 24
- Views: 36184
Re: News of great things to come
Terrain editing in openMW-CS is a really needed feature as their is no way to correct terrain conflicts when using multiple mods. It would be great if this was implemented for the next version. Another sorely needed feature is the ability to switch between ground and body meshes in the preview. I wo...
- 02 Sep 2017, 21:03
- Forum: General
- Topic: What tools will OpenMW render obsolete?
- Replies: 10
- Views: 8878
Re: What tools will OpenMW render obsolete?
openMW launcher has a graphical option now to re-import ini settings and re-run the installation wizard.
- 28 Jul 2017, 18:11
- Forum: Example-Suite
- Topic: Design doc
- Replies: 11
- Views: 25203
Re: Design doc
Have you thought of making something small but representative? The story plot of FLARE could be reimplemented in openMW. All of FLARES art and sound can also be reused. This would provide a few dungeons a few boss fights and since the layout is defined in flare a decent starting point to simply recr...