Search found 12 matches

by abelthorne
18 Sep 2018, 16:25
Forum: Documentation
Topic: Typo in the documentation sections of config file?
Replies: 9
Views: 1272

Re: Typo in the documentation sections of config file?

It's grammatically correct, as it's the page which documents the shader settings, but for all of the other settings pages, the title matches up with the section title in the actual config files, which is [Shaders] instead of [Shader]. Maybe we should just add a line to each settings page that says ...
by abelthorne
18 Sep 2018, 14:40
Forum: Documentation
Topic: Typo in the documentation sections of config file?
Replies: 9
Views: 1272

Typo in the documentation sections of config file?

Hello,
I think there's a typo in the documentation related to the sections of the settings.cfg file. It lists a "Shader" (singular) section while the proper one in the config file is [Shaders] (plural), right?
by abelthorne
05 Jul 2018, 12:49
Forum: General
Topic: How do I use (vector) fonts?
Replies: 4
Views: 475

Re: How do I use (vector) fonts?

Oh, ok, so I would need to install them at system level. Not a big fan of this, especially as OpenMW is installed through packages and this could cause issues when upgrading/uninstalling. Isn't OpenMW supposed to use the resources dir in ~/.local/share/openmw (which is the local equivalent of /usr/s...
by abelthorne
05 Jul 2018, 12:24
Forum: General
Topic: How do I use (vector) fonts?
Replies: 4
Views: 475

How do I use (vector) fonts?

Hello, I've seen in the wiki that OpenMW can use TTF/OTF fonts but I don't understand how to install them. It's said to put them (with the XML file) in resources/mygui but where is that dir (I'm using Ubuntu with OpenMW 0.43 installed from the PPA)? There's no resources in the original Morrowind fil...
by abelthorne
04 Jul 2018, 11:10
Forum: Mod Compatibility
Topic: Atmospheric Sound Effects v3.0.4 by Duncan
Replies: 1
Views: 1059

Re: Atmospheric Sound Effects v3.0.4 by Duncan

Besides some issues, which I will point out on our Wiki page [...] Hello, I can't find the mod listed in the wiki, except in the list of MGSO (with no specific information). As this thread is a bit old, have the issues been fixed in OpenMW since, or did you forget to add it to the wiki? If so, do y...
by abelthorne
15 Jun 2018, 18:43
Forum: Support
Topic: Non-existent texture missing
Replies: 5
Views: 2152

Re: Non-existent texture missing

Oh, thanks. I just noticed that I should do a replacement for Less Bulky Pauldrons too, I'll add them later.
by abelthorne
15 Jun 2018, 15:06
Forum: Support
Topic: Non-existent texture missing
Replies: 5
Views: 2152

Re: Non-existent texture missing

Not sure if it's the right place to "advertise" but I've just released a mod to fix the bump maps issue with HiRez Armors and OpenMW. It's available on NexusMods.
by abelthorne
04 Jul 2017, 09:23
Forum: Support
Topic: Cant start OpenMW through Steam
Replies: 5
Views: 1745

Re: Cant start OpenMW through Steam

Just in case, there seems to be other ways to use your Steam controller that the Github project I've linked to (and which seems a bit complictaed to install). Probably check this one first, it has a GUI and a deb package for easy installation on Ubuntu / Mint.
by abelthorne
03 Jul 2017, 09:52
Forum: Support
Topic: Mac Visual Issues
Replies: 8
Views: 1346

Re: Mac Visual Issues

I don't have one on Linux either, I tought it was not implemented in OpenMW but it looks like it's a bug? Or is it supposed to be a Windows-only feature?

Using OpenMW 0.41.0 from the PPA on Ubuntu GNOME 17.04.
by abelthorne
28 Jun 2017, 17:08
Forum: Support
Topic: Cant start OpenMW through Steam
Replies: 5
Views: 1745

Re: Cant start OpenMW through Steam

I have the same issue: the launcher works but Steam displays the error as soon as hitting "play" or by creating a shortcut for openmw rather than openmw-launcher. I think it might be related to the way Steam handles its runtime (the package of libs bundled with it) which, if I'm not mistaken, has be...