Search found 412 matches

by Thunderforge
20 Sep 2018, 14:19
Forum: General
Topic: Forum reorganization
Replies: 4
Views: 233

Re: Forum reorganization

The Example Suite section has several sub-sub-forums. Is that necessary? It seems that most of them are old or unused. Mod and Game Development Example Suite News (9 topics, last one 07 Sept 2017) General Discussion (45 topics, last one 18 Sept 2018) Showcase (1 topic, last one 02 Mar 2016) Concept ...
by Thunderforge
18 Sep 2018, 17:18
Forum: Support
Topic: Can't install on macOS
Replies: 3
Views: 189

Re: Can't install on macOS

I believe that dialog asks you to select the location of the Morrowind installation media, but since OS X doesn't do dialog titles it isn't all that clear what you're supposed to do. Normal operating systems would have "Select Morrowind installation media" in the title. It's on my list of things to...
by Thunderforge
18 Sep 2018, 16:59
Forum: Other Forks and Ports
Topic: [WIP] Android port testing
Replies: 507
Views: 168717

Re: [WIP] Android port testing

Good news! We now have a new place to talk about Android ports!

Head over to our new Other Forks and Ports subforum and ask your questions about the Android port, or any other ports, over there!
by Thunderforge
18 Sep 2018, 03:22
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 54
Views: 1979

Re: List of (other) FOSS game engine replacement projects

ScummVM and its sister project ResidualVM should certainly be added to the list, as they are both FOSS game engine recreations, primarily for the SCUMM and GrimE engines, but including others as well. Also OpenKeeper for Dungeon Keeper II (and as a side note, it's the only active game engine recrea...
by Thunderforge
14 Sep 2018, 20:01
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 54
Views: 1979

Re: List of (other) FOSS game engine replacement projects

klorax wrote:
14 Sep 2018, 19:58
Did a quick test, this is what it looks like on GitLab (probably same for the md version)
I don't suppose it also allows for making columns sortable? Might be nice to sort by name, license, or language.
by Thunderforge
14 Sep 2018, 19:14
Forum: Off Topic
Topic: List of (other) FOSS game engine replacement projects
Replies: 54
Views: 1979

Re: List of (other) FOSS game engine replacement projects

Can Markdown do tables? That might be a nicer way to organize things.

Also, if we are hosting this on version control, then there is no need for a "last updated" because you can see the history of each line.
by Thunderforge
14 Sep 2018, 19:12
Forum: Mod Compatibility
Topic: [TC] - Arktwendt
Replies: 22
Views: 2984

Re: [TC] - Arktwendt

Great to see a detailed playthrough of this!

If these are bugs due to OpenMW, please file some bug reports on out issue tracker.
by Thunderforge
14 Sep 2018, 19:00
Forum: Support
Topic: Can't install on macOS
Replies: 3
Views: 189

Re: Can't install on macOS

What is the screen you see right before this? This might be trying to get the installation of Morrowind, but I'm not sure.
by Thunderforge
14 Sep 2018, 04:54
Forum: News
Topic: What to expect in the future
Replies: 15
Views: 1049

Re: What to expect in the future

This part could be solved by letting people compile their own packs in lists which are then available on the site. Ideally that would need a registration system, but if that's too much of a bother, I'm sure that tossing all the mod IDs in the URL as GET variables would be an option too - though tha...
by Thunderforge
14 Sep 2018, 00:08
Forum: Feature Requests and Suggestions
Topic: Stuck in geometry
Replies: 4
Views: 318

Re: Stuck in geometry

You can always do the following to get out of a stuck situation: Open the console and enter the command tcl With collisions off, you'll move around as if you were levitating, but will move through walls and such Move away from your stuck area to somewhere safe Open the console and enter the command ...