Search found 351 matches

by akortunov
16 Sep 2018, 12:13
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 34
Views: 7859

Re: OpenMW 0.45.0

Maybe ask Atahualpa to slowly start working on 0.45 videos?
by akortunov
14 Sep 2018, 10:52
Forum: Editor Development
Topic: New OpenMW-CS Icons
Replies: 84
Views: 21160

Re: New OpenMW-CS Icons

Menu icons are in master now.
by akortunov
13 Sep 2018, 17:43
Forum: Mod Compatibility
Topic: New to OpenMW and Modding
Replies: 16
Views: 411

Re: New to OpenMW and Modding

It seems you just forgot to plug-in BSA files, so meshes for these mods are missing.
by akortunov
13 Sep 2018, 05:57
Forum: Mod Compatibility
Topic: Book Rotate
Replies: 2
Views: 163

Re: Book Rotate

I did a quick test and did not find any errors.
Are there steps to reproduce this bug?
Also you did not specify the source of this mod (where you downloaded it).
And if you use Linux, you can attach your openmw.log and openmw-crash.log (if the game crashes).
by akortunov
12 Sep 2018, 19:42
Forum: Editor Development
Topic: New OpenMW-CS Icons
Replies: 84
Views: 21160

Re: New OpenMW-CS Icons

I added missing icons based on existing ones to my PR. Feel free to replace them lately if you do not like them.
by akortunov
12 Sep 2018, 06:40
Forum: General Development
Topic: Shadows
Replies: 245
Views: 33144

Re: Shadows

I'm not sure there'll be too much there to look at since for OpenMW we want to handle it automatically at run-time. I still do not get how we want to "handle it automatically at run-time". If we will generate LODs automatically every launch, cells loading speed will be awful. Also I dout we can fin...
by akortunov
06 Sep 2018, 15:36
Forum: Editor Development
Topic: New OpenMW-CS Icons
Replies: 84
Views: 21160

Re: New OpenMW-CS Icons

Thanks. There are only three missing icons left:
1. File->Open Load Error Log.
2. File->Meta Data Table.
3. Scene (not sure how it used).
by akortunov
04 Sep 2018, 09:01
Forum: Join the team
Topic: Application: Sailanarmo
Replies: 14
Views: 1801

Re: Application: Sailanarmo

Also keep in mind that Qt4 is deprecated, so many developers can not test if their changes are compatible with Qt4.
by akortunov
01 Sep 2018, 15:30
Forum: General
Topic: Best font compatible with OpenMW?
Replies: 7
Views: 755

Re: Best font compatible with OpenMW?

akortunov wrote:
24 Jul 2018, 17:19
There is a pull request to workaround this issue, but it requires some hacks in MyGUI library.
This PR is complete now and does not require hacks in 3d-party libraries.
by akortunov
27 Aug 2018, 07:07
Forum: General Development
Topic: Distant objects
Replies: 18
Views: 3558

Re: Distant objects

Also probably the Reducer feature from http://code.google.com/p/osgworks will give better results than osg::Simplifier.