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I think long-term this would be desirable anyway, particularly for when we expand to being able to support Oblivion and Skyrim files. There is nothing to do with Oblivion and Skyrim here since they have no shields holstering out of box as well. We could also add an extra setting for shields to deal...
- 20 Sep 2019, 04:31
- Forum: General
- Topic: Can OpenMW make NPCs activate doors that load to other cell?
- Replies: 5
- Views: 637
NPC's can not use teleporting doors, as in Morrowind. An attempt to teleport actor to non-active cell during AI update leads to undefined behaviour.
The vcruntime140.dll is a part of Microsoft Visual C++ 2015, which we do not bundle with OpenMW. Make sure that the Microsoft C++ Redistributable 2015 is installed and the vcruntime140.dll is present on your PC.
- 28 Aug 2019, 07:08
- Forum: Mod Compatibility
- Topic: Living Cities of Vvardenfell v03-13 doesn't work for OpenMW
- Replies: 5
- Views: 619
So basically OpenMW misses variables and this mod never going to be compatible with OpenMW. Very sad. 1+ to OpenMW does care about compatibility. There is nothing to do with compatibility in this particular case - so far no one even can tell what buggy scripts from this mod are DESIGNED to do. I as...