Search found 702 matches

by akortunov
11 Jul 2020, 10:41
Forum: Feature Requests and Suggestions
Topic: Shadow volume?
Replies: 5
Views: 505

Re: Shadow volume?

crowbarscientist wrote:
10 Jul 2020, 15:40
Grand Theft Auto: San Andreas uses the collision mesh for the shadows
Not an option for OpenMW since most of Morrowind's meshes have a very rough collisions.
by akortunov
29 Jun 2020, 06:36
Forum: Support
Topic: .46 crash on launch
Replies: 2
Views: 346

Re: .46 crash on launch

Did you try to move your Morrowind setup to an another folder? I remember that for some users OpenMW refused to start from Program Files (presumably due to access rights). Also OneDrive (where some users store their user folders) may be an issue - Boost can not work with it.
by akortunov
25 Jun 2020, 06:19
Forum: Feature Requests and Suggestions
Topic: Better preview mode
Replies: 6
Views: 1081

Re: Better preview mode

Not that important to be a part of upstream codebase, IMO.
by akortunov
25 Jun 2020, 06:10
Forum: Support
Topic: NPCs don't have eyes
Replies: 6
Views: 485

Re: NPCs don't have eyes

TheWyGuy wrote:
24 Jun 2020, 19:47
I read the bug reporting guide and ran it without mods and the bug still happened.
Without Better Eyes mod, eyes are just a part of face texture. So more likely you still have improperly installed head replacers.
by akortunov
24 Jun 2020, 11:23
Forum: Mod Compatibility
Topic: Mod Report - Myar Aranath [German 1.33 + MA_Korrekturen_NEU]
Replies: 1
Views: 453

Re: Mod Report - Myar Aranath [German 1.33 + MA_Korrekturen_NEU]

Most of these bugs are assets-side issues, not engine-side ones.
by akortunov
21 Jun 2020, 09:58
Forum: Feature Requests and Suggestions
Topic: Sun damage tweaks
Replies: 18
Views: 1469

Re: Sun damage tweaks

MaxCross wrote:
20 Jun 2020, 11:19
Is there any way to fix it without modifying any files except tickableeffect.cpp?
I suppose no since the CharacterController is responsible for the "idlestorm" animation, and it is not aware of your changes.
by akortunov
17 Jun 2020, 17:22
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 213
Views: 55292

Re: OpenMW 0.46.0

Tobias44 wrote:
17 Jun 2020, 09:31
However when I press W, A, S or D key for longer than a second, my character auto-walks non-stop in that direction.
Check if this behaviour is OpenMW-specific. There is possibility that there is something wrong with your keyboard settings on Linux.
by akortunov
08 Jun 2020, 08:26
Forum: Organisation and Planning
Topic: OpenMW 0.46.0
Replies: 213
Views: 55292

Re: OpenMW 0.46.0

hokan wrote:
08 Jun 2020, 03:04
Also is there a way to change the size of the mouse pointer?
Provide a texture of different resolution for cursor.