Search found 5 matches
- 03 Apr 2017, 15:54
- Forum: Support
- Topic: Help with shiny fake-bump mapped rocks
- Replies: 14
- Views: 10857
Re: Help with shiny fake-bump mapped rocks
Oh man I completely forgot about this thread I made, my bad. Anyhow, I managed to fix most of these shiny rocks simply by deleting the mesh in the meshes folder in the data files folder of Morrowind. For those from the future looking at this thread, just open the console, click the shiny object, and...
- 23 Feb 2017, 20:29
- Forum: Support
- Topic: Help with shiny fake-bump mapped rocks
- Replies: 14
- Views: 10857
Re: Help with shiny fake-bump mapped rocks
Also should probably let you guys know I checked the models of the shiny rocks via console and got: Content file: Morrowind.esm RefNum: 192520 RefID: terrain_rock_rm_14 Cell: Ascadian Isles Region Grid: -2 -5 Coordinates: -12038.3 -36296.4 258.593 Model: meshes\f\Terrain_rock_RM_14.NIF The other roc...
- 19 Feb 2017, 22:22
- Forum: Support
- Topic: Help with shiny fake-bump mapped rocks
- Replies: 14
- Views: 10857
Re: Help with shiny fake-bump mapped rocks
Thank you, you should also post that in the appropriate subforum for download for others with this problem. Anyways I looked OTR up and got: http://mw.modhistory.com/download-68-14107 http://www.nexusmods.com/morrowind/mods/43075/? The former I believe is used in the MCP but the lack of Coast Variet...
- 19 Feb 2017, 18:00
- Forum: Support
- Topic: Help with shiny fake-bump mapped rocks
- Replies: 14
- Views: 10857
Re: Help with shiny fake-bump mapped rocks
I don't have rebirth but I have MGSO, though I thought MGSO doesn't work properly with OpenMW in a similar fashion to the MCP. As for texture/mesh mods that effect the landscape, On the Rocks Coast variety, texture fix 2.0 and texture fix - Bloodmoon 1.1. For some reason that texture/model collectio...
- 19 Feb 2017, 00:11
- Forum: Support
- Topic: Help with shiny fake-bump mapped rocks
- Replies: 14
- Views: 10857
Help with shiny fake-bump mapped rocks
Hey, new to the forum. Love what you folks are doing with OpenMW, but I had an issue that's well known but I can't seem to figure out. So you lot know the deal with shiny rocks being a result of fake bump-mapping and that you need to remove it using Nifscope in the guide (http://openmw.readthedocs.i...