Search found 4 matches
- 10 Feb 2022, 18:06
- Forum: Feature Requests and Suggestions
- Topic: Shadow volume?
- Replies: 12
- Views: 8230
Re: Shadow volume?
Sorry for just jumping in but I need to say some things about this subject. First the creative patent as expired, so anyone is free to use the "Carmack Reverse" trick without worrying about stupid Creative suing you but know that in modern GPU's it has no visible impact on performance, I k...
- 21 Nov 2018, 21:09
- Forum: Support
- Topic: Constant 60 FPS but annoying micro-stuttering
- Replies: 22
- Views: 13894
Re: Constant 60 FPS but annoying micro-stuttering
Hello, I need help to understand my problem :-) Most of the time, I get 60 FPS while playing with OpenMW. Nevertheless, every 5 or 6 seconds, I get some micro stuttering. Some more informations : 1. I'm playing using OpenMW nightly builds 2. This problem occurs since latests 0.44 nightly builds rev...
- 10 Jul 2018, 14:14
- Forum: Organisation and Planning
- Topic: Post 1.0 Plans
- Replies: 91
- Views: 111727
Re: Post 1.0 Plans
IMO you guys should forget LUA scripting for the newscript (if you guys didn't already) and use AngelScript instead, imo is a very good scripting language (btw used by Frictional Games on their games), also imo not much harder then LUA, with the added benefit that its syntax is very similar to C/C++...
- 09 Feb 2017, 16:52
- Forum: Feature Requests and Suggestions
- Topic: OpenMW support for other games: Oblivion, Skyrim, Fallout and more
- Replies: 442
- Views: 325283
Re: Elder-scrolls IV Oblivion
An update - https://youtu.be/mM1lE8frdYc Now the visible meshes move and a light source was added but there are many issues still. The lamp doesn't collide with the ceiling and I'm not sure how to add a flame to the lamp. The impulse from the collision with the player is way too large. Just a small...