Search found 23 matches

by micidre
08 Feb 2024, 23:17
Forum: Feature Requests and Suggestions
Topic: [Far future idea] Lua Based Parsing Scripts
Replies: 4
Views: 1075

Re: [Far future idea] Lua Based Parsing Scripts

That is why I was think a plugin type system so that if someone else wish to create a Parser to simply attach the engine. Not for the Official OpenMW focus.
by micidre
08 Feb 2024, 10:14
Forum: TES3MP
Topic: Suggestion on Server Structure
Replies: 2
Views: 1726

Re: Suggestion on Server Structure

Another Idea. The Client connect to a Master server, maybe a personal one like a DNS, then some of the servers requiring a password are entered in the Master server level. But the main difference in this idea is have it so that multiple servers can be clustered together with different landmasses bei...
by micidre
08 Feb 2024, 09:30
Forum: Feature Requests and Suggestions
Topic: [Far future idea] Lua Based Parsing Scripts
Replies: 4
Views: 1075

Re: [Far future idea] Lua Based Parsing Scripts

Sorry I have only just seen this response. I was more think of a plugin type system to be able to read other game archives, like MPQ from Blizzard games, as I said on another post. At least in this way people do not have to focus on the addition on how to parse the archives. What I mean by weither i...
by micidre
03 Feb 2024, 10:53
Forum: Feature Requests and Suggestions
Topic: [Far future idea] Lua Based Parsing Scripts
Replies: 4
Views: 1075

[Far future idea] Lua Based Parsing Scripts

This relates to something that I but into the Forums a while ago, but I don't know how viable it is, it would probably be for the creation kit. It is to have an API to create plugins for the parsing of files from other games

If this was done it would be far in the future, if it is even possible.
by micidre
20 Nov 2023, 14:28
Forum: TES3MP
Topic: Suggestion on Server Structure
Replies: 2
Views: 1726

Re: Suggestion on Server Structure

The server itself, could be a lightwieght server only recieving and transmitting XYZ coord, and the players could simply be Wisps.
by micidre
19 Nov 2023, 09:56
Forum: TES3MP
Topic: Suggestion on Server Structure
Replies: 2
Views: 1726

Suggestion on Server Structure

I have had a random thought on how the server stucture could be layed out. And I thought this is a better place to post this as the construction of this server is more likely to happen with TES3MP, oppose to the main OpenMW, but later on it could be implemented into the main OpenMW. The idea is simp...
by micidre
30 Oct 2023, 00:18
Forum: Organisation and Planning
Topic: What is OpenMW 1.0?
Replies: 6
Views: 2647

Re: What is OpenMW 1.0?

Thanks for the Clarification, it was confusing me why it still wasnt 1.0, but now it makes sense. :)

I just really want to see Co-op Fallout Tale of Two Wastelands :)
by micidre
29 Oct 2023, 21:48
Forum: Organisation and Planning
Topic: What is OpenMW 1.0?
Replies: 6
Views: 2647

What is OpenMW 1.0?

This seems like the best place. My simple question is what is going to be 1.0?

At first I thought that it would be when the game is 100% playable, but it is already completable 100%.
Is it when all of the main aspects are dehardcoded or is the 1.0 completion unknown.
by micidre
29 Jul 2023, 22:59
Forum: Feature Requests and Suggestions
Topic: Get OpenMW on Steam
Replies: 5
Views: 5194

Re: Get OpenMW on Steam

Just to add a random thought to this post, it would also be useful with the multiplayer elements, being able to connect to a server through steam, or even (if possible) have an offical server. Still in the far future, but could be fun.

by micidre
02 Jun 2023, 13:36
Forum: Feature Requests and Suggestions
Topic: Blizzard File Parsing
Replies: 5
Views: 1476

Re: Blizzard File Parsing

More so of an idea to be able to port some stuff from other games. More of a random idea than anything.