Search found 11 matches

by mrkkrp
05 May 2017, 21:54
Forum: Feature Requests and Suggestions
Topic: Add a shortcut to switch map between "world" and "local"
Replies: 3
Views: 1009

Re: Add a shortcut to switch map between "world" and "local"

I have tried the feature and it works well. I did not spot any bugs, and it's really handy. Can you open a PR and maybe they will merge it?
by mrkkrp
05 May 2017, 14:01
Forum: Feature Requests and Suggestions
Topic: Add a shortcut to switch map between "world" and "local"
Replies: 3
Views: 1009

Re: Add a shortcut to switch map between "world" and "local"

Thanks for implementing this, I really appreciate that. Sure, I'll test as soon as I have time (this weekend probably).
by mrkkrp
30 Apr 2017, 14:19
Forum: Feature Requests and Suggestions
Topic: Add a shortcut to switch map between "world" and "local"
Replies: 3
Views: 1009

Add a shortcut to switch map between "world" and "local"

I'm using the map window (it's pinned in the top right corner of the screen) instead of that little window at the bottom that you get by default. When I'm travelling in experior cells, I prefer to keep it in "world" state, so I see a bigger picture of where I'm going, however it does not make sense ...
by mrkkrp
29 Apr 2017, 15:53
Forum: Organisation and Planning
Topic: OpenMW 0.42.0
Replies: 306
Views: 65714

Re: OpenMW 0.42.0

The Bitter Cup thing is still broken: https://bugs.openmw.org/issues/3848

I have attached a video to that issue. The video is made with current master.
by mrkkrp
16 Apr 2017, 01:15
Forum: General Development
Topic: Building from source fails
Replies: 7
Views: 1146

Re: Building from source fails

Thanks for the clarification! I'll try to get it working once again.
by mrkkrp
15 Apr 2017, 21:35
Forum: General Development
Topic: Building from source fails
Replies: 7
Views: 1146

Re: Building from source fails

OK, I think OpenMW build script got confused because I built and installed scawl's custom forked OSG, and it went into /usr/local, just like OpenMW itself. I think it's not possible to use that fork for me. To fix things, I uninstalled that fork: osg $ sudo make uninstall Then I installed the proper...
by mrkkrp
15 Apr 2017, 21:17
Forum: General Development
Topic: Building from source fails
Replies: 7
Views: 1146

Re: Building from source fails

That command finds some relevant files. I think when you build manually everything is installed in /usr/local/, at least OpenMW certainly installs itself there with sudo make install. On the other hand, when I install OpenMW via package manager, it goes into /usr/. Previously I installed OpenMW with...
by mrkkrp
15 Apr 2017, 15:55
Forum: General Development
Topic: Building from source fails
Replies: 7
Views: 1146

Building from source fails

I can't build from source anymore, I attach the log. Looks like there is some sort of issue with
header files of OSG, they seem to lack something OpenMW expects. I tried with your custom
fork and with vanilla OSG -- result is the same.

Any idea what's going on and how to fix it?
by mrkkrp
14 Dec 2016, 11:46
Forum: Join the team
Topic: A Haskell dev, Morrowind fan, may be able to help!
Replies: 4
Views: 2431

Re: A Haskell dev, Morrowind fan, may be able to help!

In the meantime I installed Doxygen and Boost and the build succeeded. Yay. Maybe you should list these things in dependecies section here: https://wiki.openmw.org/index.php?title=Development_Environment_Setup#Third-Party_Libraries_and_Tools ? I understand that Boost is “a must” (and I thought it's ...
by mrkkrp
14 Dec 2016, 10:11
Forum: Join the team
Topic: A Haskell dev, Morrowind fan, may be able to help!
Replies: 4
Views: 2431

Re: A Haskell dev, Morrowind fan, may be able to help!

Do you ever do any parsing/scanning/building of interpreters in Haskell? Parsing yes, I'm the primary author of Megaparsec: https://github.com/mrkkrp/megaparsec. I've also built a couple of interpreters of langs for generative music (can do MIDI and algorithmic automation for Cubase). But these are...