Search found 13 matches

by sonicboom12345
06 Dec 2018, 04:22
Forum: General
Topic: Recent Negativity Regarding OpenMW
Replies: 83
Views: 19294

Re: Recent Negativity Regarding OpenMW

Developers can't be expected to work on OpenMW and also manage PR. It is just another impediment to getting OpenMW to 1.0 This is exactly what I'm talking about. No, PR isn't an impediment to getting OpenMW to 1.0, it's an essential tool for getting OpenMW to 1.0. If you had spent the last year adv...
by sonicboom12345
06 Dec 2018, 04:04
Forum: General
Topic: Recent Negativity Regarding OpenMW
Replies: 83
Views: 19294

Re: Recent Negativity Regarding OpenMW

You dislike "negativity", yep? I think you will dislike indifference even more. This is a good distillation of the anxiety I have regarding the project. Speaking for myself, I'm not seeking to blast holes in team morale and sink the ship. My real goal is course correction. I would rather speak up n...
by sonicboom12345
18 Nov 2018, 19:30
Forum: General
Topic: Recent Negativity Regarding OpenMW
Replies: 83
Views: 19294

Re: Recent Negativity Regarding OpenMW

I've sort of lost faith in OpenMW. Notably because it's dragged on for so long, and there still isn't a 1.0 release to show for it. There were threads touting how OpenMW was "approaching to 1.0 release at rapid pace" almost half a decade ago, a notion which wasn't challenged by any of the project le...
by sonicboom12345
28 Apr 2018, 05:37
Forum: Organisation and Planning
Topic: It's really important to have graphical parity with MGE.
Replies: 28
Views: 7646

Re: It's really important to have graphical parity with MGE.

Why is it important that 1.0 includes the fancy graphical features when version 1.1 might include them? If we include them for version 1.0, it only means that 1.0 will be named 0.4x instead of 1.0, and that 1.1 will be named 1.0. No other difference. Why does it matter? Meaning no disrespect to you...
by sonicboom12345
25 Apr 2018, 11:58
Forum: Organisation and Planning
Topic: It's really important to have graphical parity with MGE.
Replies: 28
Views: 7646

It's really important to have graphical parity with MGE.

We all love and support you as you move towards 1.0, but this is important. OpenMW won't become the new gold standard for playing Morrowind unless it equals or exceeds MGE graphically. As janky as it is, MGE currently stands head and shoulders above OpenMW in visual appeal. Its solution for pre-rend...
by sonicboom12345
15 Oct 2017, 23:38
Forum: General
Topic: Distant Land Status?
Replies: 17
Views: 5655

Re: Distant Land Status?

What's your hardware and your settings.cfg? Core i7 7700k, 16 GB RAM, NVIDIA GTX 970 (a little old but I'm trying to make it stretch). Settling.cfg: # WARNING: If this file is named settings-default.cfg, then editing # this file might have no effect, as these settings may be overwritten # by your u...
by sonicboom12345
15 Oct 2017, 15:37
Forum: General
Topic: Distant Land Status?
Replies: 17
Views: 5655

Re: Distant Land Status?

Upping to something that's well outside the recommended parameters, exterior cell load distance = 12 and viewing distance = 100000, nukes my frame rate down to 2 fps... That's because an engine tries to render (12+1)*(12+1)=169 cells. Generally, you can use "exterior cell load distance = 2" for hig...
by sonicboom12345
15 Oct 2017, 06:39
Forum: General
Topic: Distant Land Status?
Replies: 17
Views: 5655

Re: Distant Land Status?

I've been experimenting for a couple hours now... It's curious to me that upping the distant land settings seems to cause the game performance to suffer without any meaningful draw on my system CPU or memory. Upping to something that's well outside the recommended parameters, exterior cell load dist...
by sonicboom12345
15 Oct 2017, 04:57
Forum: General
Topic: Distant Land Status?
Replies: 17
Views: 5655

Re: Distant Land Status?

I copied the settings from the second link and I'm getting awful FPS... Not sure why, I just upgraded my whole computer a week ago. I must be doing something wrong, but this is all a bit user-unfriendly... I only hope when OpenMW hits 1.0, all of these settings will be put on a slider accessible thr...
by sonicboom12345
01 May 2017, 23:09
Forum: General
Topic: 1.0 Release
Replies: 18
Views: 5797

Re: 1.0 Release

Why does it matter? If you want to play Morrowind with OpenMW, then do it. As it is right now, it is better than Vanilla Morrowind out of the box. 1.0 is just a number, if I had to wait until all the software I use becomes "1.0" then I wouldn't even bother having a computer. Because most people (my...