Search found 52 matches

by lambda
16 Feb 2020, 14:29
Forum: Support
Topic: Issues with Fire Kits / Bedrolls in Necessities of Morrowind
Replies: 1
Views: 73

Re: Issues with Fire Kits / Bedrolls in Necessities of Morrowind

I'm having an issue using either of these. They drop as a basic kit or bedroll without becoming a fire or a usable bedroll to sleep in. It's like a script is not functioning properly. I'm not having any issues as far as openmw.log shows either -- what do I need to look at to get this fixed? I just ...
by lambda
15 Feb 2020, 21:40
Forum: Support
Topic: [Solved] Bug with %PCRank?
Replies: 2
Views: 59

Re: Bug with %PCRank?

No, GetPCRank works correctly. If Tiram had a faction, it would have recovered your rank in that faction. Remember the dialogue system can't tell what faction PCRank should work with from the dialog conditions of the context. Checked the docs and you are correct, %PCRank returns the PC rank of the ...
by lambda
15 Feb 2020, 20:28
Forum: Support
Topic: [Solved] Bug with %PCRank?
Replies: 2
Views: 59

[Solved] Bug with %PCRank?

Before I open an issue in the bug tracker, just putting it out here because I may be misinterpreting things: I am having this error with a dialogue entry added by the LGNPC Vivec FQ mod. The dialog topic is with Tiram Gadar, the dunmer aide to Trebonius that is *not* a member of the Mages Guild, or ...
by lambda
09 Feb 2020, 00:47
Forum: Mod Compatibility
Topic: Fixes for Uvirith's Legacy
Replies: 33
Views: 10381

Re: Fixes for Uvirith's Legacy

Yes, it's weird, but they both extended the same spot for different things and different reasons, so unless someone wants to move one of them (the House of Mannequins would probably be the easier of the two), we're kinda stuck with it. Is this something doable in current openmw-cs? When it regards ...
by lambda
07 Feb 2020, 16:57
Forum: Support
Topic: Issue with blessings from shrines. Possible mod issue?
Replies: 5
Views: 195

Re: Issue with blessings from shrines. Possible mod issue?

Incidentally, this is why the Atronach sign is probably the most powerful birthsign: spell absorption is not only one the best defenses, it means infinite free magicka recharges. Join the temple and get a few ranks to get the price of the blesses to 0. Every tomb has a shrine, so you see where this ...
by lambda
01 Feb 2020, 17:17
Forum: General Development
Topic: Weird openmw-cs problem
Replies: 5
Views: 343

Re: Weird openmw-cs problem

Ok, I just tested this. Loaded the cleaned esp attached above, opened into the TES-CS and went into the magical effects tab. Could not find how to revert edited records, so I just made changes to the fire damage effect (which I *think* are functionally equivalent to reverting), saved, inserted this ...
by lambda
31 Jan 2020, 18:15
Forum: General Development
Topic: Weird openmw-cs problem
Replies: 5
Views: 343

Re: Weird openmw-cs problem

It's not something supernatural. ESM reader/writer doesn't work well with plugins that lack cell lighting subrecords (i.e. cleaned plugins), in resaved plugins the subrecords are resaved anyway but with zero values (black colors). That makes sense, thanks for the info. Grabbed the original, un-clea...
by lambda
31 Jan 2020, 00:40
Forum: General Development
Topic: Weird openmw-cs problem
Replies: 5
Views: 343

Weird openmw-cs problem

I want to edit the Better_Sounds.esp plugin -- attached below as compressed zip -- for compatibility reasons. Specifically, I wanted to revert the 2 edits to magical effects, and while I am there fix the 3 errors spotted by the verifier. Here is the problem: as soon as I do these changes, and then l...
by lambda
30 Jan 2020, 22:16
Forum: General Development
Topic: Openmw and openmw-cs problem
Replies: 1
Views: 127

Openmw and openmw-cs problem

I have a mod on nexus "Faction Training" that works on nightly 0.46 but not on stable 0.45 because it throws an error of the type: "sEffectFortifyAttribute effect of spell 'lft_agility' has a skill argument present. Dropping the argument." As I said, this is fixed in upcoming 0.46. The problem, as i...
by lambda
23 Jan 2020, 13:45
Forum: Mod Compatibility
Topic: Fixes for Uvirith's Legacy
Replies: 33
Views: 10381

Re: Fixes for Uvirith's Legacy

Since this is about UL, and I have a vague memory the problem is caused by openmw (but I may be wrong), might as well ask here. There is an incompatibility between UL and House of Mannequins -- I think it makes the Upholsterer's shop unreachable. I read somewhere I already forgot that there is an "e...