Search found 24 matches

by davidcernat
18 Feb 2018, 19:36
Forum: Development
Topic: tes3mp-server on High Sierra (10.13)
Replies: 3
Views: 1669

Re: tes3mp-server on High Sierra (10.13)

The TES3MP developers have never compiled TES3MP on MacOS, but I imagine it's a problem with linking one of the dependencies. That being said, you're trying to compile version 0.7, which never really got to a playable state, as mentioned in a disclaimer on the repository: https://i.imgur.com/hCbOgJB...
by davidcernat
15 Jan 2018, 03:32
Forum: Support
Topic: Low FPS while outside (tes3mp)
Replies: 9
Views: 528

Re: Low FPS while outside (tes3mp)

Can you try setting your OPENMW_PHYSICS_FPS to a lower value like 30 or 20 and reporting back on the results?

OPENMW_PHYSICS_FPS is explained here:

https://wiki.openmw.org/index.php?title ... _Variables
by davidcernat
05 Jan 2018, 18:36
Forum: Feature Requests and Suggestions
Topic: Time passing while in some menus
Replies: 8
Views: 1443

Re: Time passing while in some menus

According to some discussions on TES3MP that I've followed, there are a few dialogues/quests/scripts that break if 'realtime' time is used (i.e. become uncompleteable, spawn infinite dialogue loops, etc.) Actually, I'd say it works remarkably well, and – off the top of my head – I can't even come u...
by davidcernat
19 Oct 2017, 08:10
Forum: General
Topic: So how do you actually join someone..?
Replies: 6
Views: 1031

Re: So how do you actually join someone..?

Svide wrote:
18 Oct 2017, 22:45
Actually, I've been trying to host a private server. After looking through some tutorials I've got pretty far. But now when I try to launch the "tes3mp-server" as admin so I can host my game it crashes
Is there an error message in the server console?
by davidcernat
18 Oct 2017, 20:31
Forum: General
Topic: So how do you actually join someone..?
Replies: 6
Views: 1031

Re: So how do you actually join someone..?

OpenMW itself is actually a singleplayer project. You're looking for the TES3MP multiplayer fork instead.

Out of curiosity, did you come here from the link in Criken's video?

Edit: For future reference, this thread was originally posted in the wrong forum.
by davidcernat
25 Aug 2017, 04:53
Forum: General
Topic: server message
Replies: 1
Views: 865

Re: server message

Open up your myMod.lua and find these lines:

Code: Select all

        Players[pid]:Registered(data)
        Players[pid]:Message("You have successfully registered.\nUse Y by default to chat or change it from your client config.\n")
Adjust the 2nd line so it contains the information you want.
by davidcernat
07 Aug 2017, 22:46
Forum: General
Topic: Alchemy Work Around
Replies: 4
Views: 1576

Re: Alchemy Work Around

The correct workaround... is waiting for the next version, which will fix the problem.
by davidcernat
30 Jul 2017, 21:32
Forum: General
Topic: TES3MP gets covered on Gamerant
Replies: 8
Views: 1299

Re: TES3MP gets covered on Gamerant

For what it's worth, I prefer inaccurate coverage to no coverage at all.