It's good to have you back. I wish this year had gone better for you.
Hopefully, the second half will work out much more nicely.
Search found 112 matches
- 05 May 2019, 09:47
- Forum: TES3MP
- Topic: Quest NPCs Spawning in Before They're Supposed To.
- Replies: 8
- Views: 300
tes3mp doesn't run certain start scripts due to limitations of clientside scripting synchronization, it's not an openmw issue. So many many things are not "initially disabled". That's not quite accurate. The start scripts can be run fine in TES3MP, but they're just not run by default because quest ...
That's awesome - this allows for seasonal daylight/night lengths, or recreating the night lengths in Alaska (where you may only see 2 hours of sunlight a day for example). Even doing a mod for something like "from dusk til dawn" ST Ideally, seasonal day and night lengths would be implemented by mak...
Find this line in serverCore.lua: https://github.com/TES3MP/CoreScripts/blob/6cbaf2b517be72fbaae4f1eaa3f875197d502c79/scripts/serverCore.lua#L169 Add something like this to that spot, to make the timescale higher during the night: -- Pass time faster if it's night if hourFloor >= 20 or hourFloor <= ...
- 23 Apr 2019, 20:07
- Forum: Off Topic
- Topic: Modding-OpenMW.com -- Source Code Release
- Replies: 7
- Views: 886