Search found 80 matches

by davidcernat
06 Dec 2018, 09:21
Forum: General
Topic: The only way to replace Vanilla Engine (IMHO)
Replies: 34
Views: 964

Re: The only way to replace Vanilla Engine (IMHO)

[*]Multiplayer (we are still in the future). This is actually a feature that could convince some of the people who were otherwise unconvinced. However, I'd argue that a lot of people don't care about multiplayer, and this is likely even more true among those who play Morrowind than among those who ...
by davidcernat
06 Dec 2018, 08:16
Forum: General
Topic: Recent Negativity Regarding OpenMW
Replies: 83
Views: 12044

Re: Recent Negativity Regarding OpenMW

This is a good distillation of the anxiety I have regarding the project. Speaking for myself, I'm not seeking to blast holes in team morale and sink the ship. My real goal is course correction. I would rather speak up now and risk a negative backlash, than see the project make mistakes and risk fal...
by davidcernat
03 Dec 2018, 17:57
Forum: TES3MP
Topic: ip error firewall blocking ? or ports are wrong?
Replies: 10
Views: 281

Re: ip error firewall blocking ? or ports are wrong?

i did put my IPV4 Address into the that slot , but what do you mean local ip of my server ? wouldn't that be 0.0.0.0 and wouldn't work ? I thought that local address was 128.0.0.1 - not 0.0.0.0. See if that helps. ST There are two IPs you can set in the TES3MP config files. There's the destinationA...
by davidcernat
03 Dec 2018, 07:42
Forum: TES3MP
Topic: ip error firewall blocking ? or ports are wrong?
Replies: 10
Views: 281

Re: ip error firewall blocking ? or ports are wrong?

"tes3mp.exe" is the client. "tes3mp-server.exe" is the server.

If "tes3mp-server.exe" is running, you can always use "tes3mp.exe" to connect to yourself if your destinationAddress in tes3mp-client-default.cfg is "localhost".
by davidcernat
02 Dec 2018, 23:04
Forum: TES3MP
Topic: ip error firewall blocking ? or ports are wrong?
Replies: 10
Views: 281

Re: ip error firewall blocking ? or ports are wrong?

The "either the IP address is wrong or a firewall on either system is blocking UDP packets" error can't show up when you start your server. It can only show up when you start your client.

Can you please confirm that you've already started tes3mp-server when you try using tes3mp?
by davidcernat
27 Nov 2018, 18:51
Forum: Feature Requests and Suggestions
Topic: OnActivate is broken
Replies: 43
Views: 578

Re: Recent Negativity Regarding OpenMW

A good thought, but a bit lacking in specifics. Because i see no reflection on how each function is broken anywhere on openmw (github repository specificaly, forums in general), just a lot of 'MWScript sucks' and 'LUA won't'. Very little domain knowledge of why in specifics - I would have zero surp...
by davidcernat
27 Nov 2018, 07:34
Forum: Feature Requests and Suggestions
Topic: OnActivate is broken
Replies: 43
Views: 578

Re: Recent Negativity Regarding OpenMW

Well, if as it is obvious you aren't going to move forward and simply implement a version of the function on MWScript even though it would take zero effort from you (same deal with Modstat and others) because of the fragmentation boogieman you're already suffering from and no one cares but you, wha...
by davidcernat
27 Nov 2018, 05:15
Forum: Feature Requests and Suggestions
Topic: OnActivate is broken
Replies: 43
Views: 578

Re: Recent Negativity Regarding OpenMW

Sarcasm aside, i don't think TES3MP is any kind of solution right now, simply because design like 'run a serverside script' and for what, a mod feature to be harmonize to the multiplayer i don't care about? This is frankly hilarious, unless by serverside you actually mean 'the server you initiate t...
by davidcernat
27 Nov 2018, 01:30
Forum: Feature Requests and Suggestions
Topic: OnActivate is broken
Replies: 43
Views: 578

Re: Recent Negativity Regarding OpenMW

That's not right - a beer will make you pee, but for about half an hour it will make you less thirsty. It increases the rate of urine production but has an instantaneous-ish effect on thirst. This would be better simulated with a script that added hydration to the player and another which decreased...
by davidcernat
27 Nov 2018, 00:47
Forum: Feature Requests and Suggestions
Topic: OnActivate is broken
Replies: 43
Views: 578

Re: Recent Negativity Regarding OpenMW

Again, riddle me this: what's the point of using a entirely new scripting system if i want to patch at post-modlist setup (like omwllf) a MWScript function (my original problem when i found the inane OnActivate behaviour). Even assuming i'm disregarding the 'i want to patch old morrowind mods using...