Search found 159 matches

by davidcernat
21 Oct 2023, 11:48
Forum: TES3MP
Topic: OpenMW Lua and Tes3MP Lua
Replies: 1
Views: 2635

Re: OpenMW Lua and Tes3MP Lua

What are the differences between the Tes3MP Lua and OpenMW Lua capabilities? It's really hard to give a concise answer to this. OpenMW Lua is concerned with allowing for powerful singleplayer scripting, but has design choices that will allow it to work with multiplayer in the future. TES3MP Lua is ...
by davidcernat
28 Feb 2023, 14:52
Forum: TES3MP
Topic: Enchantment for constant summoning of creatures stopped working after 0.8.0
Replies: 1
Views: 1631

Re: Enchantment for constant summoning of creatures stopped working after 0.8.0

Please don't make incoherent bug reports. Which "armor taken from cave" do you mean exactly?
by davidcernat
16 Nov 2022, 15:48
Forum: TES3MP
Topic: time elapsed for quest
Replies: 6
Views: 3292

Re: time elapsed for quest

I should have clarified - I don't think it is feasible or even necessary for things like barrel states :lol:. There's no automated way to distinguish between stuff you don't want to save and stuff you do want to save, because they're all just script variables. If you made it so all the variables fr...
by davidcernat
08 Nov 2022, 12:41
Forum: TES3MP
Topic: time elapsed for quest
Replies: 6
Views: 3292

Re: time elapsed for quest

Oh, I didn't know that - is there a place to read up more, or a setting that I can toggle to make variables all run like vanilla? You can't "make variables all run like vanilla" because it would mean spamming the server with endless script variable changes that it doesn't need to know abo...
by davidcernat
06 Nov 2022, 13:22
Forum: TES3MP
Topic: time elapsed for quest
Replies: 6
Views: 3292

Re: time elapsed for quest

I've noticed quests with complexities like that don't work. I stick to only doing simple fetch quests in TES3MP to be safe. They work fine if their associated script variables are set to be saved and loaded by the server. - Roderan house quest blocked after you save Saréthi son : "But I need m...
by davidcernat
17 Aug 2022, 15:43
Forum: TES3MP
Topic: Change location of character creation
Replies: 1
Views: 2505

Re: Change location of character creation

You can't change it.
by davidcernat
14 Aug 2022, 15:18
Forum: TES3MP
Topic: Conjured Creatures Attacking Allies
Replies: 1
Views: 2088

Re: Conjured Creatures Attacking Allies

Did you use /invite after your creatures were already attacking each other? You're supposed to use it before.

If you did, try rejoining the server. It should be fine then.
by davidcernat
13 Aug 2022, 17:14
Forum: General
Topic: Do dynamic records in the save stay forever?
Replies: 5
Views: 1612

Re: Do dynamic records in the save stay forever?

akortunov wrote: 12 Aug 2022, 08:56 To check if the dynamic record can be removed safely, there should be a complex reference tracking system which covers all visited cells. It just does not worth it.
For reference, TES3MP has had such a system since 2018, proving that it isn't particularly difficult to implement.
by davidcernat
10 Aug 2022, 13:18
Forum: TES3MP
Topic: Cannot run client, no error
Replies: 2
Views: 1959

Re: Cannot run client, no error

This was a problem with running OpenMW that had nothing to do with TES3MP specifically. In the future, please check if you can run OpenMW itself first.
by davidcernat
18 Jun 2022, 18:58
Forum: General
Topic: Bringing OpenMorrowind into the future
Replies: 8
Views: 3628

Re: Bringing OpenMorrowind into the future

Nerevar wrote: 18 Jun 2022, 15:01 After all this time I'm really surprised we don't have a website listing
servers to join where we could start playing with other
people with some basic common customization that is simple point
and click to install.
Have you tried using the TES3MP server browser?