Search found 5 matches

by nox7
11 Jun 2018, 23:20
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 35163

Re: OpenMW 0.44.0

Right click and run OpenMW as an administrator. I'm 99% sure this will fix your initial loading issue. This is a very bad workaround and if it works (which I doubt), something is wrong. There's no reason why OpenMW should need administrative rights to the system. Yes, I got my two MW projects confu...
by nox7
10 Jun 2018, 17:29
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 35163

Re: OpenMW 0.44.0

This isn't really a regression for me, but my rendering freezes have gotten worse in the 0.44 RC above. I can trigger it every time when loading a save in 0.44, but only about 50% of the time in 0.43. More information here: https://bugs.openmw.org/issues/4445 Right click and run OpenMW as an admini...
by nox7
28 Dec 2016, 18:49
Forum: Development
Topic: [Repro Known] Extreme NPC Lag
Replies: 3
Views: 708

[Repro Known] Extreme NPC Lag

This isn't specific to Tamriel Rebuilt, mind you. As I was Tamriel Rebuilt, I went into Port Telvannis and Old Ebonheart only to find a lag fest. Framerate dropping to 1-2FPS. What gives? This is a beautiful recreation of the vanilla game. So I open up vanilla Morrowind and go to the same locations....
by nox7
29 Apr 2016, 23:53
Forum: Off Topic
Topic: Morrowind Dialogue Result Window (Bug?MeIdiot?)
Replies: 2
Views: 457

Re: Morrowind Dialogue Result Window (Bug?MeIdiot?)

Was not aware that is where script errors were sent. Reran a test isolating that code. Yes, it works. The issue became apparent when I used

Code: Select all

if (something !== 3)

endif
The !== killed it. Needed !=. !== is a PHP habit of mine >.>
by nox7
29 Apr 2016, 22:18
Forum: Off Topic
Topic: Morrowind Dialogue Result Window (Bug?MeIdiot?)
Replies: 2
Views: 457

Morrowind Dialogue Result Window (Bug?MeIdiot?)

I'm using the original creation kit for Morrowind. I have this line of code: MessageBox "Only %.f days have passed!", daysPassedFinance It is defined in the script attached to the NPC. The script only has two lines (other than the Begin/End lines). It is short daysPassedFinance set daysPassedFinance...