Search found 4 matches

by DassiD
18 Nov 2018, 12:39
Forum: Support
Topic: UCNature Shiny rocks, ore deposits
Replies: 3
Views: 306

Re: UCNature Shiny rocks, ore deposits

Even if you remove the bump map, the mesh in itself still has the properties changed.
You can install this: https://www.nexusmods.com/morrowind/mods/45140
Or this: https://www.nexusmods.com/morrowind/mods/46154
by DassiD
14 Jul 2018, 13:36
Forum: Feature Requests and Suggestions
Topic: Water shaders, OpenMW vs MGEXE
Replies: 47
Views: 4857

Re: Water shaders, OpenMW vs MGEXE

A shader closer to vanilla would be really good. Another thing that would be cool is tidal waters, water going in streams with changing levels according to the time of day.
by DassiD
09 May 2018, 08:21
Forum: Organisation and Planning
Topic: It's really important to have graphical parity with MGE.
Replies: 24
Views: 3862

Re: It's really important to have graphical parity with MGE.

Popping in to say that a whole range of graphical goes into the category "nice to have", not "necessary". That being said, Omw should have a shader editor asap, preferably for GLSL shaders. In the same way OpenCS is important for mod creators, a shader editor gives people something to work with. OMW...
by DassiD
25 Apr 2016, 13:29
Forum: General
Topic: Could we have some mod compilations?
Replies: 17
Views: 4038

Re: Could we have some mod compilations?

Hi, I'll make a OpenMW-tailored version of it soon. I use OpenMW on my Mac, currently testing mods ;)