Search found 176 matches
- 23 Jul 2023, 12:12
- Forum: News
- Topic: OpenMW 0.48.0 Released!
- Replies: 3
- Views: 5551
OpenMW 0.48.0 Released!
The OpenMW team is proud to announce the release of version 0.48.0 of our open-source engine! Grab it from our Downloads Page for all supported operating systems. So what does another fruitful year of diligent work bring us this time? The two biggest improvements in this new version of OpenMW are th...
- 08 Nov 2022, 23:09
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 74
- Views: 65865
Re: OpenMW Template art
Excellent work, it really looks amazing. Animation is one of the weakest and most outdated parts of Morrowind. Thanks! In other news, initial content for The Hub of the Example Suite has been released. https://gitlab.com/OpenMW/example-suite There's still more work to be done, but it's starting to ...
- 08 Nov 2022, 23:06
- Forum: Example-Suite
- Topic: Issue with base mesh
- Replies: 1
- Views: 1832
Re: Issue with base mesh
Which version of OpenMW are you using? Skinned body parts for the COLLADA format were implemented in the last few months and don't work properly with OpenMW 0.47 which was released a year ago. A release candidate of 0.48 should likely work. https://openmw.org/2022/openmw-0-48-0-is-now-in-rc-phase/ (...
- 21 Aug 2022, 20:12
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 74
- Views: 65865
Re: OpenMW Template art
For those not on Discord or checking gitlab, animations for a 3rd person character are now done and waiting review. https://gitlab.com/OpenMW/example-suite/-/merge_requests/19 In addition, the Hub of the Example Suite is starting to come together. https://gitlab.com/OpenMW/example-suite/-/issues/42#...
- 22 May 2022, 12:05
- Forum: Organisation and Planning
- Topic: OpenMW art assets
- Replies: 1
- Views: 6098
Re: OpenMW art assets
The website and forum banner is by Maxim Nikolaev and is allowed to be used by OpenMW, but it wasn't released under any specific permissive license. Not sure about the OpenMW logo itself. There's OpenMW-CS icons https://gitlab.com/OpenMW/openmw/-/blob/17aa226a81c1ee4ada4198d4e85c07486293eb3b/files/o...
- 30 Apr 2022, 11:43
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 74
- Views: 65865
Re: OpenMW Template art
Rig is in a working state, will wrap up the smaller details later. Skinned body parts work with a wip patch by unelsson https://gitlab.com/OpenMW/openmw/-/merge_requests/1682
Got a decent initial set of movement animations done and in-game.
https://www.youtube.com/watch?v=Cxc3Grm9U14
Got a decent initial set of movement animations done and in-game.
https://www.youtube.com/watch?v=Cxc3Grm9U14
- 12 Apr 2022, 23:52
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 74
- Views: 65865
Re: OpenMW Template art
Progress on the model and rig. Still some details to sort out.
- 02 Apr 2022, 13:57
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 74
- Views: 65865
Re: OpenMW Template art
The final product looks amazing. I would definitely use this in OpenMW. As for documenting the process of creating this creature and bringing it into OpenMW, that is great. We need people to create content to replace the Morrowind content for the example suite. Thanks! Slowly but surely we're getti...
- 20 Feb 2022, 18:24
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 74
- Views: 65865
Re: OpenMW Template art
Finally the Land Racer is done and the docs are up. With this we now have proper documentation on how to get static and animated models from Blender to OpenMW. Any newcomer to the engine now has the needed information how to work with 90% of all 3d assets you'd see in an rpg. https://openmw.readthed...
- 09 Feb 2022, 22:57
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 74
- Views: 65865