Search found 79 matches

by Lamoot
20 Oct 2019, 22:19
Forum: General
Topic: -TESTERS NEEDED- for OpenCS Terrain Editing
Replies: 4
Views: 375

Re: -TESTERS NEEDED- for OpenCS Terrain Editing

It's great to see this developed, being one of the essential editor features. I can't provide feedback testing it until there are builds available, but I can offer some ideas and observations. 1.) From the latest terrain editing video it looks like there is already a solid basic set of brushes avail...
by Lamoot
28 Mar 2019, 19:59
Forum: News
Topic: OpenMW 0.45.0 Released!
Replies: 18
Views: 7116

Re: OpenMW 0.45.0 Released!

Congratulations and thank you for all the work, this looks really nice.
by Lamoot
06 Sep 2018, 12:57
Forum: Editor Development
Topic: New OpenMW-CS Icons
Replies: 85
Views: 30889

Re: New OpenMW-CS Icons

Thanks! With so much work being put into OpenMW by others, I find it hard not to contribute as well. Here are the new icons for menus along with source .blend file used to render them. They are named with a prefix "menu-". In case a different naming convention is desired let me know. * menu-new-game...
by Lamoot
02 Sep 2018, 10:44
Forum: Editor Development
Topic: New OpenMW-CS Icons
Replies: 85
Views: 30889

Re: New OpenMW-CS Icons

Yeah 12x12 size would complicate things without much benefit, I'll keep them all 16x16. This is how the icons would look now. If these look fine I'll go and make a final version (currently it's only a mockup). Some notes: For "Objects" I couldn't come up with anything better than a circle, as the ca...
by Lamoot
25 Aug 2018, 20:45
Forum: Editor Development
Topic: New OpenMW-CS Icons
Replies: 85
Views: 30889

Re: New OpenMW-CS Icons

It would be great indeed to have them for 0.45 :) I put together a mockup, using icons from KDE's Breeze icon theme. Previous CS icons take style inspiration from this set so they fit well together. One problem I noticed is Breeze icons in dropdown menus are smaller than 16x16 pixels we're using. Fo...
by Lamoot
31 Jul 2018, 15:45
Forum: Editor Development
Topic: New OpenMW-CS Icons
Replies: 85
Views: 30889

Re: New OpenMW-CS Icons

This looks nice. I'll provide the missing icons sometime during 0.45 dev period.
by Lamoot
22 Jul 2018, 08:56
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 61258

Re: OpenMW 0.44.0

The release videos look and sound good to me.

Even in the case there were things to fix, don't let this interfere with your holidays.
by Lamoot
11 Jul 2018, 10:24
Forum: Editor Development
Topic: Creature/Npc Editing
Replies: 22
Views: 4642

Re: Creature/Npc Editing

This is looking nice, should make it much easier to know where stuff is in the world. I mean the white boxes work to an extent, but not nearly as well as seeing actual characters.
by Lamoot
03 Jun 2018, 15:42
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 61258

Re: OpenMW 0.44.0

It was such an obvious self- promotion! :D
by Lamoot
03 Jun 2018, 15:24
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 278
Views: 61258

Re: OpenMW 0.44.0

1. and 2. New editor icons, and texture painting of the terrain! :)