Search found 13 matches
Android
Hi! I download Openmw0.32, unpack all original morrowind data and extract bsa to libopenmw/openmw. Extract settings from app and tap start game, but app just close. Check logcat - its ok. But sdl activity not display. Hmm. I just want to see that android version work or not. Do you planned still sup...
- 05 May 2016, 22:58
- Forum: Off Topic
- Topic: OpenMW (android) and OpenSource ?
- Replies: 5
- Views: 4703
Re: OpenMW (android) and OpenSource ?
I read posts. And really don't understand what slow down fps. All assets very simple. I try compile too. But need download crystax ndk. Hope perfomence don't dissapoint. Not on 1 fps. If any around 10 I help with develop. :-) I really don't know, but maby openmw-android uses physic simulation for al...
- 05 May 2016, 08:59
- Forum: Off Topic
- Topic: OpenMW (android) and OpenSource ?
- Replies: 5
- Views: 4703
Re: OpenMW (android) and OpenSource ?
I really don't like troll. Sorry. Sometime ago I test unreal engine with oblivion assets. I create simple scene contain 48 000 triangle, create material (shaders) with diffuse, specular and normal map input. Bake light map and compile for android. Frame rate around 10-7 fps. I try to disable shaders...
- 30 Apr 2016, 19:45
- Forum: Off Topic
- Topic: OpenMW (android) and OpenSource ?
- Replies: 5
- Views: 4703
OpenMW (android) and OpenSource ?
So dear developer openWM for android source any web user can found. Sandstrider write instruction for any can compile this. But why not relises, why delate all prebuild. Hovewer any user can compile and do what at now you dont need - do apk public. I love morrowind, and want explore pocket. Dont kno...
Re: help me!
Here I upload BSA Browser. Its can pack.
https://www.dropbox.com/s/2e42eis77ysfu ... r.zip?dl=0
Sometime better use google that ask people on this forum
https://www.dropbox.com/s/2e42eis77ysfu ... r.zip?dl=0
Sometime better use google that ask people on this forum
- 25 Apr 2016, 20:38
- Forum: Off Topic
- Topic: Android compilation problem
- Replies: 0
- Views: 1884
Android compilation problem
I download Cmake, open scene grapth source, ndk r10e. Run cmake, select to osg source root, select out, click config, select migw makefile, tool for cross compile, path to tool from link sandstrider ob github, okey = error. Try to compile directly by ndk. Copy android.mk from platfor specific to roo...
- 25 Apr 2016, 16:47
- Forum: Off Topic
- Topic: Any think and unreal
- Replies: 10
- Views: 5586
Re: Any think and unreal
I download Cmake, open scene grapth source, ndk r10e. Run cmake, select to osg source root, select out, click config, select migw makefile, tool for cross compile, path to tool from link sandstrider ob github, okey = error. Try to compile directly by ndk. Copy android.mk from platfor specific to roo...
- 25 Apr 2016, 15:02
- Forum: Off Topic
- Topic: Any think and unreal
- Replies: 10
- Views: 5586
Re: Any think and unreal
Okey, okey. Cards on the table. I choose for themselves the game engine. And I decide between sdk and ready as the unreal.
And I did not know what the project is already 8 years old. Sorry
And I did not know what the project is already 8 years old. Sorry
- 25 Apr 2016, 12:58
- Forum: Off Topic
- Topic: Any think and unreal
- Replies: 10
- Views: 5586
Re: Any think and unreal
Yea, old game newer dont be look like modern AAA. But unreal provide nice graphics. And not only graphics. Optimization, cross platform. Interior can be baked lightmaps, world can use realtime nice shadow n effects. You dont need code same staff. Effects look nice. And all be work fine. Not like mge...
- 25 Apr 2016, 01:27
- Forum: Off Topic
- Topic: Any think and unreal
- Replies: 10
- Views: 5586
Re: Any think and unreal
Oh, sorry guys. I read bethesda mail. Bad. I dream to play morrowind on android - best RPG on my PC, maby best game of all on (my PC). And now thank betesda many fans can't play or test openmw on android, cool :evil: . Independently engine of course better that unreal. But I might try adapt your ope...