Search found 79 matches

by kuyondo
15 Oct 2017, 01:40
Forum: New Developers Applications
Topic: Application: lukago
Replies: 3
Views: 235

Re: Application: lukago

What an instant impact. Congrats on your first bug fix!->https://bugs.openmw.org/issues/4155#change-20904
by kuyondo
15 Oct 2017, 01:22
Forum: General discussion
Topic: Support : How do you remove jaggys ?
Replies: 14
Views: 331

Re: Support : How do you remove jaggys ?

Enable anti-aliasing in the launcher (or edit settings.cfg to enable it manually). Seems to be a bit of a crapshoot as to whether it'll work or not though, since anti-aliasing has various restrictions on how the rendering is done and the hardware's capabilities. I didn't even know there was an anti...
by kuyondo
15 Oct 2017, 01:04
Forum: General discussion
Topic: Support : How do you remove jaggys ?
Replies: 14
Views: 331

Support : How do you remove jaggys ?

This is what it looks like in game. Is it just me?
Texture Filtering: Trilinear
Anisotropy: 16
Resolution: 1360 x 768
Image
Image
by kuyondo
13 Oct 2017, 01:41
Forum: General discussion
Topic: Weird lighting
Replies: 6
Views: 387

Re: Weird lighting

Can you reproduce the bug without mods, only the base game? If it is still present, it may well be an engine bug that needs to be addressed in the bugtracker.
by kuyondo
12 Oct 2017, 19:14
Forum: General discussion
Topic: Weird lighting
Replies: 6
Views: 387

Re: Weird lighting

i think the issue in the 1st and 3rd picture is present in morrowind. im not sure, possibly related to this?->https://bugs.openmw.org/issues/3139
by kuyondo
04 Oct 2017, 15:41
Forum: Development
Topic: Pickpocketing mechanics in OpenMW
Replies: 20
Views: 1513

Re: Pickpocketing mechanics in OpenMW

This is not what I'm asking for. I already have a local patch to use item weight in the pickpocketing formula instead of value. So a question, how it should be implemented: 1) Two separate options: "allow reverse pickpocketing" and "alternative pickpocketing mechanics" 2) Single option: "advanced p...
by kuyondo
03 Oct 2017, 21:52
Forum: Development
Topic: Pickpocketing mechanics in OpenMW
Replies: 20
Views: 1513

Re: Pickpocketing mechanics in OpenMW

1. I think it can be implemented, the only catch is whether or not its okay to introduce a new gameplay mechanic before 1.0. 2. This is a hard question. In my opinion, the best way is to allow only potions and ingredients in reverse pckpcket. I cannot think of a good reason to reverse pckpcket armor...
by kuyondo
03 Oct 2017, 16:48
Forum: Content Development Section
Topic: Need help
Replies: 4
Views: 237

Re: Need help

I understand, I realised what i did was immature. Thanks for the advice!
by kuyondo
03 Oct 2017, 16:46
Forum: Off Topic
Topic: Release stats
Replies: 11
Views: 610

Re: Release stats

Started using openmw from v0.38, then I instantly knew this project is the g.o.a.t, especially for morrowind. Its the future of Morrowind and modders.
by kuyondo
03 Oct 2017, 16:25
Forum: Content Development Section
Topic: Need help
Replies: 4
Views: 237

Re: Need help

thank you loriel!