Search found 229 matches

by kuyondo
06 Apr 2019, 15:21
Forum: Support
Topic: Very low FPS
Replies: 18
Views: 740

Re: Very low FPS

i think maybe i have the same problem too.. if i run openmw with integrated intel gpu, the fps is significantly lower than using the regular engine. However, openmw shows better performance when using dedicated gpu.
by kuyondo
31 Mar 2019, 04:59
Forum: Off Topic
Topic: Enchanting formula in OpenMW is wrong?
Replies: 1
Views: 269

Enchanting formula in OpenMW is wrong?

https://www.nexusmods.com/morrowind/mods/44420 Mod author made an interesting discovery and states that its a mistake. It turns out that the OpenMW team made the same mistake as far as the enchanting success rate goes as a lot of other mod authors, and incorporated that mistake into their engine (Th...
by kuyondo
24 Mar 2019, 18:21
Forum: Support
Topic: [SOLVED] Weird visual glitches
Replies: 4
Views: 311

Re: [SOLVED] Weird visual glitches

fake bump maps i guess
by kuyondo
13 Mar 2019, 04:30
Forum: Feature Requests and Suggestions
Topic: Fill Map Command
Replies: 8
Views: 495

Re: Fill Map Command

Loading every cell in morrowind would take quite some time.
by kuyondo
10 Mar 2019, 18:41
Forum: Organisation and Planning
Topic: OpenMW 0.45.0
Replies: 379
Views: 55433

Re: OpenMW 0.45.0

I havent seen atahualpa active in forum for a long time
by kuyondo
25 Jan 2019, 18:46
Forum: News
Topic: OpenMW version 0.45 is in RC phase
Replies: 21
Views: 6521

Re: OpenMW version 0.45 is in RC phase

any news about this new release? :D
by kuyondo
17 Dec 2018, 02:31
Forum: General Development
Topic: OpenMW future plans and MCP features?
Replies: 15
Views: 1553

Re: OpenMW future plans and MCP features?

there isnt any significant difference imo. you would want to discourage people from spamming(by using extra energy and time), but the goal is achievable in the end anyways.
by kuyondo
27 Aug 2018, 12:15
Forum: General
Topic: Distance Rendering
Replies: 27
Views: 4537

Re: Distance Rendering

Actually, I find myself wondering about this as well. I'm wanting to start a character to explore Tamriel Rebuilt, and I'd like to have at least some sort of distant terrain to help get the scale and geography of it. Nothing fancy, just hoping to see some distant landmasses and where they are in re...
by kuyondo
26 Aug 2018, 08:40
Forum: Content Development
Topic: [Solved] Formatted Messageboxes
Replies: 3
Views: 1197

Re: Formatted Messageboxes

Thanks! Ive been tracking the progress at github and I just realised that openmw accepts "\n" for newline. yayy