Search found 231 matches

by Capostrophic
21 Sep 2017, 14:58
Forum: Content Development Section
Topic: Openmwcs-merge
Replies: 3
Views: 168

Re: Openmwcs-merge

It does not. Sadly.
Can't find the relevant statement but the support has never been functional.
by Capostrophic
16 Sep 2017, 18:03
Forum: Feature Requests and Suggestions
Topic: Make loading a save without esm/esp show which ones are missing
Replies: 5
Views: 181

Re: Make loading a save without esm/esp show which ones are missing

See openmw.log (path here). The information you seek can be easily found there.
by Capostrophic
11 Sep 2017, 14:40
Forum: General discussion
Topic: Is there a way to disable the new 'anti climbing' feature of 0.42?
Replies: 6
Views: 545

Re: Is there a way to disable the new 'anti climbing' feature of 0.42?

FWIW, the current OpenMW behavior is much closer to the vanilla. When I tested vanilla somewhere in the beginning of 2016, I had been amazed on how much more fluid the movement was in vanilla compared to OpenMW, although the player character doesn't get stuck in ropes in OpenMW.
by Capostrophic
10 Sep 2017, 19:50
Forum: General discussion
Topic: Is there a way to disable the new 'anti climbing' feature of 0.42?
Replies: 6
Views: 545

Re: Is there a way to disable the new 'anti climbing' feature of 0.42?

The issue you are referring to is different and getting rid of climbing exploit doesn't do anything to worsen or to improve the situation with it.

No way to disable the new behavior other than reverting the changes. And believe me, you don't want to.
by Capostrophic
09 Sep 2017, 14:41
Forum: Mod Compatibility
Topic: Sixth House Mod
Replies: 16
Views: 512

Re: Sixth House Mod

Is there anything in openmw.log? OpenMW usually logs some warning when something is wrong with scripts.
by Capostrophic
09 Sep 2017, 13:32
Forum: Support
Topic: SSDs and textures
Replies: 12
Views: 507

Re: SSDs and textures

1. You only need to install the game assets on the SSD so that they are loaded faster. 2. In-game performance will not change whatsoever (although stuttering will happen if there's a lot to preload - I talk about HDDs), and the latest file takes precedence. However, loose files are naturally noticea...
by Capostrophic
08 Sep 2017, 18:32
Forum: Off Topic
Topic: TreeIt - almost Speedtree for free
Replies: 12
Views: 842

Re: TreeIt - almost Speedtree for free

psi29a wrote:
08 Sep 2017, 06:19
That way we can actually 'see' the trees with Oblivion and Skyrim in OpenMW proper.
Pedantic note: Skyrim doesn't use SpeedTree and all the trees will look the same on starting a new or reloading a saved game unlike Oblivion.

edit: yep, sorry.