Search found 288 matches

by Capostrophic
17 Apr 2018, 15:44
Forum: General discussion
Topic: Openmw warnings
Replies: 2
Views: 228

Re: Openmw warnings

Recently I added a warning for the case an INI setting OpenMW tries to retrieve doesn't exist in their openmw.cfg (mainly to make the user aware what setting does their config file miss when it's not so obvious), but apparently OpenMW grabs some settings "just in case" they exist. This results in so...
by Capostrophic
16 Apr 2018, 11:36
Forum: Support
Topic: Change the path of the configuration/save files folder
Replies: 3
Views: 157

Re: Change the path of the configuration/save files folder

There isn't one, at least not without changing the source code. It's currently hardcoded.
by Capostrophic
15 Apr 2018, 08:36
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 316
Views: 108277

Re: OpenMW Nightly builds

Um, you shouldn't ask for TES3MP builds from OpenMW Windows packager.
by Capostrophic
14 Apr 2018, 13:32
Forum: Content Development Section
Topic: Free-licensed game in OpenMW engine?
Replies: 7
Views: 322

Re: Free-licensed game in OpenMW engine?

Example Suite is this exactly.
by Capostrophic
09 Apr 2018, 16:38
Forum: Mod Compatibility
Topic: Mog Mod Hand Fix Not Working?
Replies: 6
Views: 259

Re: Mog Mod Hand Fix Not Working?

I repeat: the only thing that the fix mod is fixing is the female wrist mesh being missing - it replaces the used body part mesh with the corresponding male mesh. Now, as to mog wrists being misplaced in general, it's a completely different possibly OpenMW-related issue. No scripts are used in the r...
by Capostrophic
09 Apr 2018, 14:48
Forum: Mod Compatibility
Topic: Mog Mod Hand Fix Not Working?
Replies: 6
Views: 259

Re: Mog Mod Hand Fix Not Working?

Both by definition and practice. The fix works as intended but it doesn't fix this specific problem.
by Capostrophic
08 Apr 2018, 18:21
Forum: Mod Compatibility
Topic: Mog Mod Hand Fix Not Working?
Replies: 6
Views: 259

Re: Mog Mod Hand Fix Not Working?

Any mog race hand fix I could find only makes female mogs use a proper wrist mesh so as not to have marker_error.nifs instead. So, by definition, this fix is functional on OpenMW.
Wrist meshes being misplaced for both genders is a separate issue.
by Capostrophic
07 Apr 2018, 12:43
Forum: Feature Requests and Suggestions
Topic: Fix The Lady Lover and Steed Birthsigns
Replies: 9
Views: 514

Re: Fix The Lady Lover and Steed Birthsigns

Kinda difficult to fix. Currently birthsigns, being effectively spells, fortify the modified attribute and not the base value. This does cause at least one issue down the line: skill training only works up to the base value of the patron attribute and ignores the birthsign.
by Capostrophic
03 Apr 2018, 23:01
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 56
Views: 8175

Re: OpenMW 0.44.0

>If so, when will this feature be ready for release? See this . Looks like there's still some work to do. > we have 66 solved issues so far. Much more are resolved, but not merged yet. >There are no solved issues for OpenMW-CS yet #1310 is sorta kinda resolved. Well, yeah, it's not much, but looks l...