Hi there,
I would like to help this perfect project, but I don§t know how. I prefer C++ but never worked on game. If you have interest please contact me here on forum or by email.
[email protected]
Search found 5 matches
- 07 Apr 2016, 09:49
- Forum: Join the team
- Topic: C++ programmer
- Replies: 2
- Views: 3664
- 18 Jan 2016, 14:03
- Forum: Feature Requests and Suggestions
- Topic: Khajiit beast & lore mod
- Replies: 5
- Views: 3587
- 17 Jan 2016, 20:40
- Forum: Feature Requests and Suggestions
- Topic: Khajiit beast & lore mod
- Replies: 5
- Views: 3587
Re: Khajiit beast & lore mod
excuse me, where should I report that bug?
- 17 Jan 2016, 15:25
- Forum: Feature Requests and Suggestions
- Topic: Khajiit beast & lore mod
- Replies: 5
- Views: 3587
Khajiit beast & lore mod
And this is my second request, for unknown reason this mod doesn't work properly on 037 and I would likle to see this mod like imported option in character creation. This mod basicly allows to your khajiit wear shoes due to making their legs more "humanoid". Well and as we all know, there ...
- 15 Jan 2016, 21:59
- Forum: Feature Requests and Suggestions
- Topic: Morrowind Rebirth request
- Replies: 1
- Views: 1938
Morrowind Rebirth request
Hi there! I was wondering that it would be perfect if I could run Morrowind Rebirth (MR) mod in OpenMW. So I did a little detective work and find out that Morrowind Code Patch listed in req for MR running is there only because it needs bump/reflective map active to work properly. Well my question is...