Search found 134 matches

by Naugrim
07 Sep 2017, 07:12
Forum: Organisation and Planning
Topic: OpenMW Nightly builds
Replies: 282
Views: 81962

Re: OpenMW Nightly builds

I noticed that MacOS nightlies are not "directly" linked in the main download section of the site. I think they should be added, unless you know they are inside the general download link they are hard to miss. Also, they should be linked with this url (includes sort parameters), so most recent appea...
by Naugrim
31 Aug 2017, 18:42
Forum: Feature Requests and Suggestions
Topic: Auto-Update Feature
Replies: 14
Views: 1088

Re: Auto-Update Feature

I have been doing some digging, by impression is that it's harder that it seems, but not for technical reasons,this is more of a "what features we want to provide". Disclaimer: all I say here is for Windows, some things could be reused, but not much. First, if you only want to use stable and some au...
by Naugrim
31 Aug 2017, 15:08
Forum: Feature Requests and Suggestions
Topic: Auto-Update Feature
Replies: 14
Views: 1088

Re: Auto-Update Feature

Maybe there's a middle-ground scenario. If only the installed allowed to extract the files or there was a .zip distribution, it would be easy to build a script that: 1. Checks current version: 1.1 For Stable: using GitHub releases API 1.2 For nightly: browsing the http repo with HTTP calls. 2. Downl...
by Naugrim
30 Aug 2017, 14:48
Forum: Support
Topic: [SOLVED] Mod : "content file does not exist"
Replies: 13
Views: 1010

Re: [SOLVED] Mod : "content file does not exist"

I reproduced this on my MacOS. Some googling "macos file path encoding" hints that MacOS is not 100% UTF-8 but uses some custom encoding. I have seen many post for similar issues for Python or Ruby. :x But there's on thing that puzzles me I tried a mod with "ê" in the filename and failed, but in the...
by Naugrim
27 Aug 2017, 11:45
Forum: Support
Topic: (SOLVED) How to reimport Morrowind.ini. ?
Replies: 6
Views: 462

Re: How to reimport Morrowind.ini. ?

First, which city exact are you having issues with? I haven't noticed any missing element, but could be I haven't been there. Also, just it case it helps, you can open the launcher and see if it shows some error, I think there's actually a import Morrowind.ini in the last tab. Regarding the "openmw-...
by Naugrim
27 Aug 2017, 00:58
Forum: Development
Topic: Experiments
Replies: 3
Views: 610

Re: Experiments

visvaldas wrote:
26 Aug 2017, 21:15
Or if the sea level was a bit higher:
I guess we'll all have to learn some Alteration :lol:
by Naugrim
27 Aug 2017, 00:49
Forum: Support
Topic: (SOLVED) How to reimport Morrowind.ini. ?
Replies: 6
Views: 462

Re: How to reimport Morrowind.ini. ?

You don't really need to "reimport Morrowind.ini", that is to add the BSA files. Just add them to `openmw.cfg` as `fallback-archive`: fallback-archive=Morrowind.bsa fallback-archive=Tribunal.bsa fallback-archive=Bloodmoon.bsa fallback-archive=PT_Data.bsa fallback-archive=TR_Data.bsa Also, make sure ...
by Naugrim
16 Aug 2017, 18:55
Forum: Support
Topic: Can't run openmw-launcher.exe Win10
Replies: 44
Views: 2313

Re: Can't run openmw-launcher.exe Win10

Kire wrote:
16 Aug 2017, 14:32
No dice. :cry:
Does this mean it doesn't work?

In that case, I totally abandon. There's something really evil in you machine, and honesty it doesn't make any sense.
by Naugrim
15 Aug 2017, 21:55
Forum: Support
Topic: Can't run openmw-launcher.exe Win10
Replies: 44
Views: 2313

Re: Can't run openmw-launcher.exe Win10

OK, let's try one last thing.
This is my installation: https://www.dropbox.com/s/zbx2qkp301xg4 ... 2.zip?dl=0.
Extract somewhere and try to run the wizard.

Btw, you should never trust someone else's binarys XD
by Naugrim
15 Aug 2017, 18:21
Forum: Support
Topic: Can't run openmw-launcher.exe Win10
Replies: 44
Views: 2313

Re: Can't run openmw-launcher.exe Win10

Could you check the configuration location?