Search found 156 matches

by Naugrim
09 Jan 2021, 17:28
Forum: Support
Topic: [SOLVED] Unable to compilation in Manjaro/Arch
Replies: 11
Views: 367

Re: [SOLVED] Unable to compilation in Manjaro/Arch

Can't really say, been trting with different flags like -D BULLET2_MULTITHREADING=ON, but honestly, I don't see any performance change.
by Naugrim
05 Jan 2021, 22:21
Forum: Support
Topic: [SOLVED] Unable to compilation in Manjaro/Arch
Replies: 11
Views: 367

Re: [SOLVED] Unable to compilation in Manjaro/Arch

unelsson wrote:
04 Jan 2021, 00:39
I'm using Manjaro, and haven't encountered problems using bullet 3.05-1.
I am curious, I tried again with 3.05-1, 3.05-2 and 3.07-1 and I get the error.
by Naugrim
03 Jan 2021, 22:39
Forum: Support
Topic: [SOLVED] Unable to compilation in Manjaro/Arch
Replies: 11
Views: 367

Re: Unable to compilation in Manjaro/Arch

As we said, OpenMW needs double-precision Bullet, and it won't build without it. If you change OpenMW so it can be built without double-precision Bullet, you'll run into a bunch of collision bugs. The change to requiring double-precision Bullet was fairly recent, and is one of the reasons why we've...
by Naugrim
03 Jan 2021, 20:47
Forum: Support
Topic: [SOLVED] Unable to compilation in Manjaro/Arch
Replies: 11
Views: 367

Re: Unable to compilation in Manjaro/Arch

Sorry, I did not understand the problem. It seems like a long standing issue, but I was able to compile without problems some time back.
I will start trying multiple versions of the standard "bullet" package just in case some fixes it.
by Naugrim
03 Jan 2021, 16:38
Forum: Support
Topic: [SOLVED] Unable to compilation in Manjaro/Arch
Replies: 11
Views: 367

[SOLVED] Unable to compilation in Manjaro/Arch

Hi, It's been a while since (months) since I last tested and now the compilation fails with the same process I was using. Back in the day Iy took dependencies from https://aur.archlinux.org/packages/openmw-git/ and run without problems, but now I get. /usr/bin/ld: CMakeFiles/openmw.dir/mwphysics/phy...
by Naugrim
17 Dec 2019, 12:09
Forum: Support
Topic: [FIXED][Linux][Manjaro] error while loading shared libraries: libosg.so.160: cannot open shared object file
Replies: 6
Views: 1970

Re: [FIXED][Linux][Manjaro] error while loading shared libraries: libosg.so.160: cannot open shared object file

AnyOldName3 wrote:
17 Dec 2019, 00:59
Right now, there are fewer issues with 3.4.1 if you can get an OpenMW build that's built with it.
Can you be more specific? I can compile from master, but I'd rather not too.
Also, iirc wasn't openmw compiled with a custom version of osg?
by Naugrim
17 Dec 2019, 00:41
Forum: Support
Topic: [FIXED][Linux][Manjaro] error while loading shared libraries: libosg.so.160: cannot open shared object file
Replies: 6
Views: 1970

Re: [Linux][Manjaro] error while loading shared libraries: libosg.so.160: cannot open shared object file

Thanks! That pointed me in the right direction.
I noticed I had installed "openscenegraph34" package (note the trailing 34), just uninstalled it and installed "openscenegraph" wich uses v 1.6.4-1.
Now OpenMW is working again.

However, I still don't understand what happened ¯\_(ツ)_/¯
by Naugrim
15 Dec 2019, 22:28
Forum: Support
Topic: [FIXED][Linux][Manjaro] error while loading shared libraries: libosg.so.160: cannot open shared object file
Replies: 6
Views: 1970

[FIXED][Linux][Manjaro] error while loading shared libraries: libosg.so.160: cannot open shared object file

I haven't had any issue with OpenMW on Manjaro until today, using stable version 0.45. I haven't changed anything in OpenMW regarding config or mods since last time I played, more or less 2 weeks ago. Now, running from Launcher does nothing and when I run "openmw" directly from console (which I usua...
by Naugrim
10 Oct 2018, 06:53
Forum: Support
Topic: Can a script tell Morrowind and OpenMW apart?
Replies: 20
Views: 6938

Re: Can a script tell Morrowind and OpenMW apart?

https://github.com/TES3MP/openmw-tes3mp/pull/473 Until OpenMW does this, don't expect much. I have to agree with David there, TES3MP should not do this and not sure the method is the best solution, it is too specific for my taste. However, seeing a 100% parity with vanilla is impossible and other f...