Search found 212 matches

by Ravenwing
20 Aug 2018, 04:39
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 23
Views: 955

Re: Improving the FAQ

I hope that you will find the views of a newcomer helpful - particularly regarding the FAQ, for whom newcomers are a prime target audience. Yes! We appreciate the constructive criticism and it makes me glad we decided to revisit this content. I think part of the problem that you've noticed is that ...
by Ravenwing
20 Aug 2018, 01:58
Forum: Off Topic
Topic: NVIDIA Turing GPUs
Replies: 6
Views: 331

Re: NVIDIA Turing GPUs

I remember one QuakeCon where John Carmack mentioned some tricks ray-tracing would employ to get good-looking lighting in pre-rendered videos, by 'focusing' higher-order bounces toward known light sources, because even if you're not generating frames in real-time, the less time you take for a frame...
by Ravenwing
19 Aug 2018, 02:16
Forum: Off Topic
Topic: NVIDIA Turing GPUs
Replies: 6
Views: 331

Re: NVIDIA Turing GPUs

Thanks guys! It is making quite a bit more sense now. I also found this video, which isn't about Turing, but still relevant and I thought it was helpful too. https://www.youtube.com/watch?v=lFnWy0Odsh8 It certainly helped with the "why" of everything. I think I was actually more confused about how s...
by Ravenwing
17 Aug 2018, 21:16
Forum: Off Topic
Topic: NVIDIA Turing GPUs
Replies: 6
Views: 331

NVIDIA Turing GPUs

Hey, so I’ve been seeing stuff about the new Turing GPUs and not really understanding the fuss as a whole. I get that ray tracing is expensive, but what is typically used instead and how could something be computationally cheaper if it still looks realistic? I’m also not really understanding what th...
by Ravenwing
16 Aug 2018, 15:24
Forum: Content Development Section
Topic: How do we delete an object from the scene?
Replies: 6
Views: 348

Re: How do we delete an object from the scene?

Why not just have a config file that allows the user to change all shortcuts? Admittedly I can’t think of a single reason delete would not be connected to <del> but it seems like having it all in a single place would make this much easier.
by Ravenwing
14 Aug 2018, 06:30
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 2437

Re: Revamp OpenMW PR content

I realize I wasn't really clear enough in my last post (wrote it in a hurry), but yes, my point was that I tried to imitate Atahualpa's flowchart through Mermaid, and trying to do so made it look like crap. Don't worry, lysol, it gave me a laugh! But yes, I'm just not finding any way of making this...
by Ravenwing
14 Aug 2018, 05:50
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 23
Views: 955

Re: Improving the FAQ

Alright, I went ahead and went hog wild and made a bunch of changes to the FAQ draft . I added a few key questions from this list and wrote several answers myself (there were a few other questions there that I thought were less pressing, so I didn't include them). I also removed the FAQ video becau...
by Ravenwing
09 Aug 2018, 16:04
Forum: Development
Topic: Shadows
Replies: 219
Views: 27759

Re: Shadows

To care that much about online names is absurdly petty and *gasp* a bit childish! It must be shocking that people do things online outside of a strictly professional capacity.

But yes thanks for your work on all this!
by Ravenwing
09 Aug 2018, 15:36
Forum: Organisation and Planning
Topic: Revamp OpenMW PR content
Replies: 54
Views: 2437

Re: Revamp OpenMW PR content

Yes, this looks very nice. We can still do version control, it just won’t be natively rendered. I say let’s keep this in our back pocket and if I get mad at mermaid we can focus on this.

Thanks Atahualpa!
by Ravenwing
09 Aug 2018, 06:26
Forum: Organisation and Planning
Topic: Improving the FAQ
Replies: 23
Views: 955

Re: Improving the FAQ

So I haven't had a chance to really dig into the actual text yet, but I wanted to let everyone check this out for a few reasons. First a few notes: This is a throwaway repo, but thought it would help me put together the basics until we figure out what to do with everything. So don't worry about repo...