Search found 228 matches

by aesylwinn
21 Nov 2017, 01:11
Forum: Organisation and Planning
Topic: OpenMW 0.43.0
Replies: 179
Views: 21071

Re: OpenMW 0.43.0

If you spot any mistakes, please let me know. (*cough* LAND/LTEX records.) Overall looks good to me. You can do basic terrain “editing” using these records, but be aware that Land Texture records are shared between all cells of your current load-out. Changing a texture file may have huge consequenc...
by aesylwinn
17 Nov 2017, 22:30
Forum: Editor Development
Topic: Transparent Object Markers
Replies: 38
Views: 1429

Re: Transparent Object Markers

I keep rotating and translating the camera slightly, which gives me that 3D perception (like when you move your head IRL to get a sense of distance) Neat, I didn't think of that. Still, that is with rotation around a center point. That is only one of the camera modes that the editor supports. It wi...
by aesylwinn
17 Nov 2017, 17:57
Forum: Editor Development
Topic: Transparent Object Markers
Replies: 38
Views: 1429

Re: Transparent Object Markers

you can see all parts of the tool at all times, always have it appropriately sized for the current view Those are good points, and further reason to test it. but also serving as the centre of rotation for the camera, ... don't get confused about its depth I found this to be inaccurate, at least in ...
by aesylwinn
16 Nov 2017, 18:20
Forum: Editor Development
Topic: Transparent Object Markers
Replies: 38
Views: 1429

Re: Transparent Object Markers

AnyOldName3 wrote:
16 Nov 2017, 15:16
There's a good reason why this seems to be the most common in software I've used.
Could you clarify which reason you are referring to?
by aesylwinn
15 Nov 2017, 16:03
Forum: Editor Development
Topic: Transparent Object Markers
Replies: 38
Views: 1429

Re: Transparent Object Markers

1) Doesn't it already get confusing right now when you have several markers? Mabe we should also use the pivot point or only draw the marker of the last selection. It is confusing; always drawing on top would make it twice as confusing. ;) 2) How are you supposed to move an object, when one axis of...
by aesylwinn
15 Nov 2017, 15:15
Forum: Content Development Section
Topic: A way to look for bugs in CS
Replies: 3
Views: 202

Re: A way to look for bugs in CS

Testers for the editor are certainly needed! The only way bugs will be found is if we have people using the editor. Thank you for starting this. :)
by aesylwinn
15 Nov 2017, 03:15
Forum: Editor Development
Topic: Transparent Object Markers
Replies: 38
Views: 1429

Re: Transparent Object Markers

It looks like Blender is always drawing the arrows at the same size over the object and not scaling them when the user is zooming in and out. Would that be a solution for OpenMW-CS too? I did try that at one point and remember not thinking much of it. Unfortunately I can't remember all of the reaso...
by aesylwinn
14 Nov 2017, 20:09
Forum: Editor Development
Topic: Transparent Object Markers
Replies: 38
Views: 1429

Re: Transparent Object Markers

Also I like the bottom left example where the arrows get pointy towards the center - what do you think about that? It's an interesting artistic choice, but functionally I don't see how it makes a difference. Perhaps I am missing something? It doesn't seem like the user would be able to easily click...
by aesylwinn
14 Nov 2017, 01:24
Forum: Support
Topic: Installing the CS
Replies: 4
Views: 260

Re: Installing the CS

Recently the following was mentioned regarding the ubuntu ppa, so perhaps you will want to try again after the next version is released. I've been updating packages, making things ready for the new release. There are currently no openmw packages away because new ones haven't been published yet with ...
by aesylwinn
14 Nov 2017, 01:14
Forum: Editor Development
Topic: Transparent Object Markers
Replies: 38
Views: 1429

Re: Transparent Object Markers

perhaps turning the rotational widget into a stick variant would also solve the issue I'd be interested in pursuing this route. The rotation markers were constructed by myself originally, and while my sense for aesthetics is perfect and infallible , the markers do not look as great in their current...