Search found 954 matches

by AnyOldName3
21 Aug 2018, 11:22
Forum: Development
Topic: 3D Convex Hull edges
Replies: 19
Views: 838

Re: 3D Convex Hull edges

The issue is there with both floats and doubles as they're both inexact.
by AnyOldName3
20 Aug 2018, 23:33
Forum: Development
Topic: 3D Convex Hull edges
Replies: 19
Views: 838

Re: 3D Convex Hull edges

PatDaRat's solution worked, so this discussion is moot anyway, but as I've explained already, the range of values in the data makes anything using epsilons infeasible - an epsilon that is small enough to distinguish between 0.9998 and 0.9999 will be too small to accommodate the error when fed DBL_MA...
by AnyOldName3
20 Aug 2018, 23:25
Forum: Support
Topic: Sound effects missing with Rapture 3D
Replies: 9
Views: 321

Re: Sound effects missing with Rapture 3D

I don't think we should work around vendor-specific issues if we're following the spec unless the person complaining is the one actually implementing the workaround. If another dev fixes it, they could have been working on something they're more interested in that affects more people, but if someone...
by AnyOldName3
19 Aug 2018, 01:07
Forum: General discussion
Topic: [solved] Anyone know how to disable these black textures?
Replies: 8
Views: 339

Re: Anyone know how to disable these black textures?

Where's the first post gone? At least at my end, it's showing my reply as the original post.
by AnyOldName3
19 Aug 2018, 01:06
Forum: Support
Topic: Framerates haven't changed since installing better gpu (ubuntu 14.04)
Replies: 15
Views: 378

Re: Framerates haven't changed since installing better gpu (ubuntu 14.04)

There seems to be a massive stall for no reason in the middle of that. Are you sure nothing weird's going on, such as you're running something else that's burning loads of CPU time or you've plugged your monitor into the motherboard instead of the new GPU?
by AnyOldName3
19 Aug 2018, 00:20
Forum: General discussion
Topic: [solved] Anyone know how to disable these black textures?
Replies: 8
Views: 339

Re: Anyone know how to disable these black textures?

That's definitely not supposed to happen, and I'm not aware of any setting that would cause that kind of issue. I suspect it's actually a bug.
by AnyOldName3
18 Aug 2018, 00:32
Forum: Off Topic
Topic: NVIDIA Turing GPUs
Replies: 6
Views: 404

Re: NVIDIA Turing GPUs

Ray tracing requires that for every object in the scene, you have a function that takes a ray and tells you if it hits the object, then you shoot a ray from the camera, through each pixel, and remember the nearest object which it hits. It produces good results, especially for effects like reflection...
by AnyOldName3
17 Aug 2018, 12:45
Forum: Mod Compatibility
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 78
Views: 14434

Re: Older bump mapped mods (and how to make them work in OpenMW)

But fixed to look like MCP or fixed to look like vanilla?
by AnyOldName3
17 Aug 2018, 00:14
Forum: Development
Topic: 3D Convex Hull edges
Replies: 19
Views: 838

Re: 3D Convex Hull edges

The bug goes away when I switch it from -DBL_MAX to -FLT_MAX, so it is just the algorithm not liking overflow. I might be able to make it more robust, or I might find that things work fine in all situations with it left at -FLT_MAX instead (after all, consumer-grade GPUs don't use double precision f...
by AnyOldName3
16 Aug 2018, 23:42
Forum: Development
Topic: 3D Convex Hull edges
Replies: 19
Views: 838

Re: 3D Convex Hull edges

It seems to work fine in practice, too. Unfortunately, that doesn't seem to have actually fixed the symptom. Apparently, the function which chops planes off the volume wasn't spitting out garbage just because it was being given garbage, but due to its own issue, too. It hasn't filled in the edge loo...