Another heads up for K1ll: https://gitlab.com/OpenMW/openmw/-/issues/7982
Looks like a library isn't being packaged into the generic build that really should be.
Search found 2565 matches
- 16 May 2024, 19:51
- Forum: Organisation and Planning
- Topic: OpenMW Nightly builds
- Replies: 554
- Views: 1071875
- 13 May 2024, 12:42
- Forum: Support
- Topic: Delta Plugin can't Find Bloodmoon or It's Loaded Worng
- Replies: 2
- Views: 126
Re: Delta Plugin can't Find Bloodmoon or It's Loaded Worng
Okay, that's definitely weird. Your log says that Bloodmoon has already loaded before it tries loading the merged plugin, so the error message doesn't make any sense. You're running the latest dev build right now, so it's definitely not from using a weird or old build. Can you please post about this...
- 12 May 2024, 16:24
- Forum: Support
- Topic: Graphical Glitch with Dwemer Objects
- Replies: 9
- Views: 632
Re: Graphical Glitch with Dwemer Objects
I don't see anything that'd obviously explain this kind of problem, but I don't know what you removed.
- 11 May 2024, 14:11
- Forum: Support
- Topic: Graphical Glitch with Dwemer Objects
- Replies: 9
- Views: 632
Re: Graphical Glitch with Dwemer Objects
Can you please share your
openmw.log
- 11 May 2024, 00:59
- Forum: Support
- Topic: Graphical Glitch with Dwemer Objects
- Replies: 9
- Views: 632
Re: Graphical Glitch with Dwemer Objects
You've got
[img]https://imgur.com/rbqsIVz[/img]
and you want [img]https://i.imgur.com/rbqsIVz.jpeg[/img]
. You need to actually link to the image instead of a page that has the image on it.- 10 May 2024, 12:59
- Forum: Support
- Topic: Graphical Glitch with Dwemer Objects
- Replies: 9
- Views: 632
Re: Graphical Glitch with Dwemer Objects
I can't see it in that image because it's just the word Image and not an actual image.
- 28 Apr 2024, 15:21
- Forum: Support
- Topic: Error: unknown global variable: gamehour
- Replies: 7
- Views: 1448
- 25 Apr 2024, 23:25
- Forum: Support
- Topic: OpenMW launcher is in Russian since updating dev build
- Replies: 3
- Views: 852
Re: OpenMW launcher is in Russian since updating dev build
I think I've figured out the root cause, and have opened https://gitlab.com/OpenMW/openmw/-/issues/7948
- 24 Apr 2024, 21:11
- Forum: Support
- Topic: OpenMW launcher is in Russian since updating dev build
- Replies: 3
- Views: 852
Re: OpenMW launcher is in Russian since updating dev build
The launcher will use the system locale if it's got support for the right language. If you want English instead of Russian, either set your OS to use English in preference to Russian, or, if there's some reason you don't want to do that, I guess it'd work if you deleted all the _ru.qm files from the...
- 22 Apr 2024, 11:46
- Forum: Support
- Topic: OpenMW Refuses to Enforce AntiAliasing
- Replies: 1
- Views: 550
Re: OpenMW Refuses to Enforce AntiAliasing
Not all GPUs support 16x MSAA. When your run OpenMW, it tires the AA level you've selected, and if your graphics driver won't do it, it decreases it and tries again. If it got all the way down to zero, it might be the case that you don't have a working OpenGL driver at all, though. We might be able ...