Search found 9 matches

by Dolus
05 Jun 2018, 18:26
Forum: General
Topic: The future of OpenMW on OSX
Replies: 3
Views: 1259

The future of OpenMW on OSX

In light of Apple's plan to depreciate OpenGL in favor of Metal, what is going to happen with Mac support in OpenMW?
by Dolus
02 Jun 2017, 17:49
Forum: General
Topic: OpenMW discord
Replies: 17
Views: 5598

Re: OpenMW discord

Any reason we couldn't go with Riot instead?

https://matrix.org/docs/projects/client/riot.html
by Dolus
25 Oct 2016, 01:38
Forum: Feature Requests and Suggestions
Topic: AppImage for OpenMW on Linux?
Replies: 7
Views: 2451

Re: AppImage for OpenMW on Linux?

Tarballs are alright, but appimages are all the more convenient, since you don't even need to extract them. If you'd make one that would be great!
by Dolus
24 Oct 2016, 10:19
Forum: Feature Requests and Suggestions
Topic: AppImage for OpenMW on Linux?
Replies: 7
Views: 2451

Re: AppImage for OpenMW on Linux?

Ace (SWE) wrote:For that matter, might be worth looking into doing a Flatpak and Snap as well.

Can't speak for how easy Snaps are, but did a few Flatpak builds myself and those weren't too hard.
Do flatpaks still need to be installed/uninstalled via the cli?
by Dolus
24 Oct 2016, 01:50
Forum: Feature Requests and Suggestions
Topic: AppImage for OpenMW on Linux?
Replies: 7
Views: 2451

AppImage for OpenMW on Linux?

Would it be possible to distribute an appimage for OpenMW at some point? I've used the one for Krita for a while now, and it's been very convenient to be able to just download and run the latest version of an application on an LTS based distro.

http://appimage.org/
by Dolus
09 Oct 2016, 18:40
Forum: General
Topic: OpenMW 0.40 Stationary NPC problem
Replies: 3
Views: 1429

Re: OpenMW 0.40 Stationary NPC problem

Capostrophic wrote:Not an OpenMW bug, it's like that in vanilla and the fault is in idle animations. Greatness7 fixed them some time ago, but for already moved NPCs you'd need to reset them with RA console command.
Will this fix become a standard part of OpenMW, at some point?
by Dolus
09 Oct 2016, 17:50
Forum: General
Topic: OpenMW 0.40 Stationary NPC problem
Replies: 3
Views: 1429

OpenMW 0.40 Stationary NPC problem

I've been playing OpenMW over the last couple weeks, and it's mostly been a very solid experience. But the one major problem I have come across is that over the course of the game, NPCs that should remain in one location would move around a bit, little by little, over the course of the game. This is...
by Dolus
30 Oct 2015, 02:43
Forum: General
Topic: Question about OSG performance on the Free Linux drivers
Replies: 18
Views: 3998

Re: Question about OSG performance on the Free Linux drivers

Jyby wrote: Do you own the configuration in question?

I have a few Nvidia cards(560, 660ti and a 780), so I was mostly curious about performance under Nouveau. It's nice to see the other FOSS drivers are working well though.
by Dolus
23 Oct 2015, 23:50
Forum: General
Topic: Question about OSG performance on the Free Linux drivers
Replies: 18
Views: 3998

Question about OSG performance on the Free Linux drivers

How well is the OSG build running under Nouvaeu and the open AMD drivers?