Search found 968 matches

by DestinedToDie
12 Nov 2017, 10:27
Forum: Content Development Section
Topic: Help- Can't find Factions ranks in OpenCS
Replies: 2
Views: 183

Re: Help- Can't find Factions ranks in OpenCS

Hey yeah, seems like we're missing faction ranks or I can't find them.
by DestinedToDie
03 Nov 2017, 17:08
Forum: Mod Compatibility
Topic: Do NOT ask Abot about OpenMW compatibility
Replies: 19
Views: 978

Re: Do NOT ask Abot about OpenMW compatibility

Could it simply be that you missed a step during the installation of the mod?
by DestinedToDie
31 Oct 2017, 14:03
Forum: General
Topic: Accidentally jump started main quest
Replies: 3
Views: 219

Re: Accidentally jump started main quest

In single player, the boss wouldn't be there. TES3MP seems to spawn dreamers as well before you've reached an appropriate quest state.
by DestinedToDie
31 Oct 2017, 10:25
Forum: Off Topic
Topic: Worst Race in morrowind?
Replies: 11
Views: 742

Re: Worst Race in morrowind?

I know that I get really annoyed that Altmer are the tallest but the slowest because of their weight score. I thought it was the other way around. Altmer actually have the potential to be the fastest thanks to their tallness. Take an argonian with identical speed, athletics and carryweight and altm...
by DestinedToDie
26 Oct 2017, 22:15
Forum: Development
Topic: Help for master's thesis. Is OpenMW ok for my project?
Replies: 3
Views: 312

Re: Help for master's thesis. Is OpenMW ok for my project?

I won't pretend I understood even half of that, but... My goal is to gather player behaviour data How do you intend to gather player behavior data? Are you going to have players play Morrowind on your computer and record the experience or do you intend to incorporate something into OpenMW that would...
by DestinedToDie
22 Oct 2017, 10:35
Forum: General discussion
Topic: Script Tidy(is there any benefit in openmw)
Replies: 19
Views: 1026

Re: Script Tidy(is there any benefit in openmw)

I was under the impression that comments do not get converted into bitcode in the first place, so deleting them has no effect in vanilla Morrowind engine. I suppose fixed syntax makes the script more likely to work as intended in OpenMW, although I think we have pretty much all vanilla Morrowind scr...
by DestinedToDie
22 Oct 2017, 10:30
Forum: New Developers Applications
Topic: Application: Ambrevar
Replies: 6
Views: 527

Re: Application: Ambrevar

I've also finished all the quests, but never got to level 100+, that's quite impressive. If I remember correctly, making a class in vanilla with the lowest possible starting majors/minors only amounted to about level 70 in the end, which is where I usually stopped because I avoided crime. Anyway, I'...
by DestinedToDie
13 Oct 2017, 00:21
Forum: Development
Topic: osgb/osgt animation format support
Replies: 35
Views: 2763

Re: osgb/osgt animation format support

I suppose my approach would be to rig my character and have him ready for animation, then copy him to 30 separate .blend files and start animating and exporting them 1 by 1. I guess the other option would be to animate everything in 1 file and then start cutting it up into 30 pieces, which I'm less ...
by DestinedToDie
09 Oct 2017, 11:46
Forum: Development
Topic: OpenMW generates non-existing hyperlinks in the dialogue
Replies: 10
Views: 533

Re: OpenMW generates non-existing hyperlinks in the dialogue

Wait, that exists? Can you show me an example? I have never seen this used in English. Granted, I have not looked at all of the topics of Morrowind in CS. When I google nothing comes up either. Also, I found an in-depth explanation for how topics work, if there is still any confusion. "In conversati...