Search found 1011 matches

by DestinedToDie
14 Jun 2018, 15:10
Forum: Development
Topic: The Future of OpenMW Scripting
Replies: 87
Views: 3933

Re: The Future of OpenMW Scripting

However if there is an overwhelming consensus that we should go with option B) instead (with an option to later translate it to C) ), I won't try to block it; that is, if we have the volunteers to do it. If it's about consensus then I vote that we go for oldscript+ just my opinion I'm not a code co...
by DestinedToDie
10 Jun 2018, 14:38
Forum: Off Topic
Topic: Microsoft Buys Github for $7.5 Billion
Replies: 128
Views: 5685

Re: Microsoft Buys Github for $7.5 Billion

Maybe I shouldn't have stayed silent. I'm sort of ignorant on this topic so I decided not to speak up, but I'm also on the team of OpenMW being more than just a way to play Morrowind. Having read through this thread, it seems there are just a few people here who are Microsoft-centrists. I hope devel...
by DestinedToDie
25 May 2018, 17:59
Forum: Organisation and Planning
Topic: OpenMW 0.44.0
Replies: 177
Views: 22969

Re: OpenMW 0.44.0

ladyonthemoon wrote:
25 May 2018, 17:01
Hi there!

Sorry that I intrude; I just have a noob question: will the saves we made with OpenMW 0.43.0 be compatible with 0.44.0?
by DestinedToDie
25 May 2018, 04:49
Forum: Off Topic
Topic: Morrowind HD?
Replies: 16
Views: 1443

Re: Morrowind HD?

The UV-mapping of Morrowind models is horrible. I could imagine them thinking about maybe remaking Morrowind textures, then seeing the UV-maps and being like "nope, I don't want to have to deal with this".
by DestinedToDie
23 May 2018, 04:28
Forum: General Discussion
Topic: Making Example Suite not require Morrowind to be installed
Replies: 5
Views: 833

Re: Making Example Suite not require Morrowind to be installed

The character model exists, as well as anim files. The fault is that I made them with a few flaws, which arose during later OpenMW versions. Currently making new character model and anim files, which will fix the 1st person issue once they get released. Right now you can go into 3rd person mode to m...
by DestinedToDie
23 May 2018, 04:25
Forum: Support
Topic: Change in how 1st person camera is positioned
Replies: 3
Views: 757

Re: Change in how 1st person camera is positioned

Do I have something misconfigured or is this still happening for the Example Suite? No I don't think you have anything misconfigured. I am remaking the anim files and I will fix it there. Engine works perfectly, it's just that my first rendition of anim files had an issue that didn't show up on pre...
by DestinedToDie
21 May 2018, 16:49
Forum: General Discussion
Topic: OpenMW Example Suite 0.18
Replies: 46
Views: 7629

Re: OpenMW Example Suite 0.18

I was thinking about foresty area and leave the swamps until we have landscape editing... now we might have landscape editing, though. Might have a small swamp somewhere there.
by DestinedToDie
06 May 2018, 16:31
Forum: New Developers Applications
Topic: Application: AHSauge
Replies: 6
Views: 1383

Re: Application: AHSauge

Zini wrote:
03 Apr 2018, 16:26
I think this quote should give Zini a notification and possibly draw his attention to the permission issue.