Search found 1054 matches
- 05 Mar 2021, 23:29
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 35
- Views: 4640
Re: OpenMW Template art
I like the green as well. That way, we also have all three of RGB colors represented. I do not think it fits very well with all of the stats. For example, the green four leaf clover is the perfect color choice. But a green fist makes less sense. I think coloring the fist red would be a better fit, b...
- 31 Jan 2021, 17:45
- Forum: Example-Suite
- Topic: OpenMW Template art
- Replies: 35
- Views: 4640
Re: OpenMW Template art
Such a clean look, the journal looks great.
- 19 Dec 2020, 21:34
- Forum: Feature Requests and Suggestions
- Topic: Random landtexture rotation
- Replies: 7
- Views: 2153
Re: Random landtexture rotation
Interesting. Didn't some Morrowind land textures actually look obviously tiled, like the _land_base texture? I think there may be some application to Morrowind itself.
- 22 Nov 2020, 21:01
- Forum: Mod Compatibility
- Topic: OpenMW mod to disable all NPC/creature respawning?
- Replies: 3
- Views: 1741
Re: OpenMW mod to disable all NPC/creature respawning?
I think you have to edit all the creature records themselves. They have a little respawn checkmark on them.
- 22 Nov 2020, 01:54
- Forum: Example-Suite
- Topic: Using Bliaron 2nd Ed. material for example suite
- Replies: 19
- Views: 6138
Re: Using Bliaron 2nd Ed. material for example suite
DestinedToDie, are you okay with all this change or are you maybe wanting to have this be an alternate Example Suite? Thoughts? Ok, maybe there's some context missing from unellson's post so I'll just quote him and then expand upon what he said a little bit. There was some talk about Example Suite ...
- 18 Nov 2020, 16:08
- Forum: General
- Topic: Fallout : New Vegas ?!?
- Replies: 3
- Views: 2001
Re: Fallout : New Vegas ?!?
Can we have more informations on that ? I suppose. Have you seen this video? https://www.youtube.com/watch?v=S7V-IUN9UrU But to explain a bit further. Back when Scrawl was doing the switch from Ogre3D to OSG rendering software, cc9cii started his own little project where he tried to make OpenMW loa...
- 23 Sep 2020, 18:58
- Forum: General
- Topic: Microsoft buys Bethesda... What does it mean for OpenMW?
- Replies: 16
- Views: 3824
Re: Microsoft buys Bethesda... What does it mean for OpenMW?
It raises a question about recreating with OpenMW other 3d-rpgs. For example, VtM - Bloodlines (last attempt, Project Vaulderie, was shut down by Activision). The vampire masquerade project was very different from OpenMW, in that it was a remake of someone's Intellectual Property while OpenMW is no...
- 23 Sep 2020, 10:04
- Forum: General
- Topic: Microsoft buys Bethesda... What does it mean for OpenMW?
- Replies: 16
- Views: 3824
Re: Microsoft buys Bethesda... What does it mean for OpenMW?
Don't think it means much for OpenMW. It's more interesting to ponder about what it means for Bethesda itself. Big company merging into an even bigger company. The Bethesda Softworks part of it that makes TES and Fallout games has been underperforming for some time. They made Skyrim in 2011 and sure...
- 03 Jun 2020, 08:47
- Forum: Example-Suite
- Topic: Using Bliaron 2nd Ed. material for example suite
- Replies: 19
- Views: 6138
Re: Using Bliaron 2nd Ed. material for example suite
- magic items have conditions when the spells are active (this requires some scripting capabilities probably) - effects that alter the statistics of the target character I thought of giving the player abilities, like the knight ability, which fortifies block, long blade and heavy armor by 5. And gi...
- 03 Jun 2020, 08:36
- Forum: Example-Suite
- Topic: Using Bliaron 2nd Ed. material for example suite
- Replies: 19
- Views: 6138
Re: Using Bliaron 2nd Ed. material for example suite
One thing that has came to my mind is porting this to OpenMW, but it probably requires forking the main branch into a custom branch, but can you think of which of these are missing, but would be useful for the OpenMW's spell engine itself? A bit unrelated. But I always wanted to have enchantments t...