Search found 1001 matches
- 15 Apr 2018, 07:39
- Forum: Support
- Topic: Nothing happens after Launch!
- Replies: 13
- Views: 1057
Re: Nothing happens after Launch!
Did you do this exact thing? https://cdn.discordapp.com/attachments/ ... nknown.png
- 08 Apr 2018, 19:29
- Forum: Organisation and Planning
- Topic: Post 1.0 Planning Update
- Replies: 93
- Views: 5603
Re: Post 1.0 Planning Update
The LUA stuff seems quite utopian, even so that I am starting to dislike the idea. For me, scripts are simple short code snippets that make simple things happen in the game. I don't think I'm supposed to go full programmer on them. Just extend the functions and make it more comfy to use. I don't eve...
- 08 Apr 2018, 12:16
- Forum: Feature Requests and Suggestions
- Topic: Fix The Lady Lover and Steed Birthsigns
- Replies: 9
- Views: 548
Re: Fix The Lady Lover and Steed Birthsigns
They're not constant spells in the vanilla game. Looking at the vanilla game I am convinced that they are and I didn't anticipate that someone would disagree with me, so I didn't make a case for it. But maybe I should explain my line of thought. Let's look at spellmaking. Here it is in the vanilla ...
- 08 Apr 2018, 05:28
- Forum: Feature Requests and Suggestions
- Topic: Fix The Lady Lover and Steed Birthsigns
- Replies: 9
- Views: 548
Re: Fix The Lady Lover and Steed Birthsigns
Well, this is my opinion. Because the birthsigns are essentially constant spells, The Lady Lover and Steed birthsigns work inconsistently compared to the rest of spells in Morrowind. Having them work consistently as everything else does is a plus in my mind for OpenMW, though it may deviate from van...
- 04 Apr 2018, 04:01
- Forum: Organisation and Planning
- Topic: Post 1.0 Planning Update
- Replies: 93
- Views: 5603
Re: Post 1.0 Planning Update
I've been waiting for this to hit the public so I can better plan my personal project. Knowing where we're heading would prove useful I think.
- 24 Mar 2018, 05:50
- Forum: Editor Development
- Topic: Terrain Editing
- Replies: 84
- Views: 11207
Re: Terrain Editing
I don't think anyone is working on this. It should be up for the taking.
- 11 Mar 2018, 10:50
- Forum: Content Development Section
- Topic: Effects on NPCs of Sneak, Security, Acrobatics, Enchant, and Armorer
- Replies: 4
- Views: 2700
Re: Effects on NPCs of Sneak, Security, Acrobatics, Enchant, and Armorer
In terms of seemingly useless skills on NPCs such as sneak and armor, I think it's mostly there in case they are a trainer. Not having it part of NPC class skills would make training impossible, so I guess that's why NPCs can have skills mechanically useless to themselves? NPCs should definitely use...
- 10 Mar 2018, 06:28
- Forum: Feature Requests and Suggestions
- Topic: Could you add this feature?
- Replies: 6
- Views: 2589
Re: Could you add this feature?
I think someone did make this in OpenMW (TES3MP fork) without a mod. https://giant.gfycat.com/CreepyFarBighornedsheep.webm
What you're seeing is probably a LUA script that someone wrote for a server. It doesn't require the players joining to install an .esp file or anything, really.
What you're seeing is probably a LUA script that someone wrote for a server. It doesn't require the players joining to install an .esp file or anything, really.
- 08 Mar 2018, 19:23
- Forum: Discuss the Site
- Topic: Spam deletion?
- Replies: 20
- Views: 11478
Re: Spam deletion?
I check the forum every day. Not that I'm big into moderation, but I might delete a spam thread or two when I visit.
- 06 Mar 2018, 05:03
- Forum: Off Topic
- Topic: Two interesting PRs to watch
- Replies: 16
- Views: 10489
Re: Two interesting PRs to watch
Huh, that's pretty interesting. I might get quite a bit of use out of that.