Search found 164 matches
- 10 Feb 2021, 06:52
- Forum: Support
- Topic: Strange polygons around player model
- Replies: 5
- Views: 491
Re: Strange polygons around player model
The log reveals errors such as "Failed to load 'meshes/a/a_darkbrotherhood_helmet.nif': Resource 'meshes/a/a_darkbrotherhood_helmet.nif' not found, using marker_error.nif instead" (at line 152). Presumably either that particular item is missing or is installed in the wrong place - and it appears to ...
- 21 Jan 2021, 09:41
- Forum: Support
- Topic: weird issue with keyboard input - can't move but ESC and F-keys work
- Replies: 5
- Views: 564
Re: weird issue with keyboard input - can't move but ESC and F-keys work
The thread at https://forum.openmw.org/viewtopic.php?f=8&t=7141&p=69074 covers a problem which may be similar - it's possible that the MWSE issue is merely a misleading name for a script rather than actually relying on MWSE. I suggest trying to identify why those scripts are failing to compile. The ...
- 17 Jan 2021, 20:32
- Forum: Support
- Topic: weird issue with keyboard input - can't move but ESC and F-keys work
- Replies: 5
- Views: 564
Re: weird issue with keyboard input - can't move but ESC and F-keys work
There is a similar problem reported at viewtopic.php?f=8&t=7141
I suspect that if yours is random/intermittent then it's not the same, but might be worth a try.
It's certainly worth examining the log to see what (if any) errors or warnings it reports.
Loriel
I suspect that if yours is random/intermittent then it's not the same, but might be worth a try.
It's certainly worth examining the log to see what (if any) errors or warnings it reports.
Loriel
- 16 Dec 2020, 22:09
- Forum: Support
- Topic: eyes not blinking lips not opens
- Replies: 6
- Views: 902
Re: eyes not blinking lips not opens
BTW i just download this house, and when teleport inside game crash, but without using OpenMW everything are fine. https://download.fliggerty.com/download-44-1007 i know there is 1.5 version on nexus but ive wanted know why crashes on OpenMW. The short answer is that the script attached to the ring...
- 14 Dec 2020, 17:23
- Forum: Support
- Topic: OpenMW not Loading Texture and Mesh Mods
- Replies: 9
- Views: 884
Re: OpenMW not Loading Texture and Mesh Mods
https://www.reddit.com/r/Morrowind/comm ... le_errors/ reports similar errors, related to the MW Official Bitter Sounds plugin, or more accurately an incomplete updated version of it.
Loriel
Loriel
- 09 Oct 2020, 08:29
- Forum: Support
- Topic: New to Open MW
- Replies: 9
- Views: 1633
Re: New to Open MW
Basically when I used Alternate Beginnings 2, it can start you out in different scenarios. But when the scenario loads, all you see is whats in front of you, and cant move or attack etc. The log posted by Clement indicates where the problem lies - specifically the last line: Execution of script cha...
- 23 Sep 2020, 17:24
- Forum: Support
- Topic: Resist magicka not negating boots of blinding speed
- Replies: 2
- Views: 835
Re: Resist magicka not negating boots of blinding speed
I don't see any such problem, and don't recall any similar problems in the past. I use master, or something close to it. I typically play a breton, where the racial 50% magic resistance makes the boots useable, though not ideal. I just reloaded a recent game, with an altmer, and saw no problem. That...
- 29 Aug 2020, 12:17
- Forum: Mod Compatibility
- Topic: DB delay mod no longer working on OpenMW 0.46.0
- Replies: 2
- Views: 1262
Re: DB delay mod no longer working on OpenMW 0.46.0
https://www.nexusmods.com/morrowind/mods/45976 I've used this DB delay mod in the past, but now it seem not to be working on OpenMW 0.46.0. It appears to me to be working as intended, on a recently-compiled 0.47. The mod actually appears to include two esps, one to delay the DB attacks and the othe...
- 27 Aug 2020, 20:12
- Forum: Off Topic
- Topic: Common Soul Gems?
- Replies: 2
- Views: 1143
Re: Common Soul Gems?
From UESP: "Fadase Selvayn in Tel Branora restocks Petty, Lesser, and Common Soul Gems. In the Tribunal expansion, Elbert Nermarc in Mournhold restocks Common, Greater, and Grand Soul Gems. The best way to get them is to search bandit caves, as soul gems are often found in random loot. Lesser and Co...
- 14 Aug 2020, 11:37
- Forum: Mod Compatibility
- Topic: Check if a mod is loading or not
- Replies: 1
- Views: 1243
Re: Check if a mod is loading or not
I've found that if I misspell a path in openmw.cfg, the game launcher doesn't report an error. How can I tell if my mesh and texture-only mods have actually loaded? It appears that successful opening of data files is logged, but failures aren't. Failure to load a content file (ie esp or esm) is mad...