Search found 221 matches

by wareya
22 Oct 2018, 08:13
Forum: Feature Requests and Suggestions
Topic: Transferring items with a single click
Replies: 4
Views: 362

Re: Transferring items with a single click

I just want to drop items on the ground rapidly. I can already pick them up rapidly, why can't I do the reverse? Dragging and dropping can become painful when you do it like fifty times.
by wareya
22 Oct 2018, 08:03
Forum: Off Topic
Topic: Robert Osfield Announces First Steps Towards VulkanSceneGraph
Replies: 8
Views: 752

Re: Robert Osfield Announces First Steps Towards VulkanSceneGraph

Bottleneck is 100% on rendering on my system. Don't talk about bottlenecks like they're universal. https://i.imgur.com/Xo455Bz.jpg
by wareya
22 Oct 2018, 08:01
Forum: Feature Requests and Suggestions
Topic: Fix The Lady Lover and Steed Birthsigns
Replies: 51
Views: 3724

Re: Fix The Lady Lover and Steed Birthsigns

Jesus christ, guys. Worry about it after 1.0.
by wareya
10 Oct 2018, 04:29
Forum: Other Forks and Ports
Topic: Performance Suggestions
Replies: 14
Views: 665

Re: Performance Suggestions

On a desktop machine, there's basically no additional impact to rendering at higher resolutions as the fragment shader's so much simpler than what you'd get in a typical application these days [...] This is only true at normal resolutions like 1080p or 1440p. Eventually, like at 4k, the sheer numbe...
by wareya
10 Oct 2018, 02:03
Forum: Other Forks and Ports
Topic: Performance Suggestions
Replies: 14
Views: 665

Re: Performance Suggestions

Even in the case that you want to change the resolution, it would be helpful to, say, render the game's 3d world at 720p if you have a 1440p phone, because rendering all those extra pixels in 3d is virtually pointless on such a tiny display (if you have anti-aliasing enabled) and the upscaling/prese...
by wareya
10 Oct 2018, 02:01
Forum: Feature Requests and Suggestions
Topic: Fix The Lady Lover and Steed Birthsigns
Replies: 51
Views: 3724

Re: Fix The Lady Lover and Steed Birthsigns

It's "no major glitches", not "no glitches".
by wareya
09 Oct 2018, 00:06
Forum: Feature Requests and Suggestions
Topic: Fix The Lady Lover and Steed Birthsigns
Replies: 51
Views: 3724

Re: Fix The Lady Lover and Steed Birthsigns

The GoTY version can be used for the "no major glitches" categories.
by wareya
08 Oct 2018, 07:43
Forum: Feature Requests and Suggestions
Topic: Fix The Lady Lover and Steed Birthsigns
Replies: 51
Views: 3724

Re: Fix The Lady Lover and Steed Birthsigns

Here's my view on it: aside from terrible engine bugs like being able to jump through geometry or kill things with lockpicks, OpenMW should be close enough to vanilla Morrowind engine-wise that speedrunners might be willing to speedrun OpenMW. Not on the same leaderboards as the vanilla engine, but ...
by wareya
07 Oct 2018, 08:57
Forum: Support
Topic: Can a script tell Morrowind and OpenMW apart?
Replies: 20
Views: 757

Re: Can a script tell Morrowind and OpenMW apart?

There are a lot of things that probably won't ever get fixed, like actors being able to move freely when already inside of a piece of geometry, which some mannequins in some mods accidentally do and vibrate like hell in OpenMW because of it.
by wareya
04 Oct 2018, 20:49
Forum: Mod Compatibility
Topic: Older bump mapped mods (and how to make them work in OpenMW)
Replies: 90
Views: 17750

Re: Older bump mapped mods (and how to make them work in OpenMW)

I'm pretty sure it's valid as long as the person reading the documentation and doing the programming (on that particular task) are different people, at least in the US. In fact, in the US I'm pretty sure that method even applies to code. And european countries tend to have more liberal reverse engin...