Search found 8 matches

by nif
27 Feb 2018, 08:39
Forum: Editor Development
Topic: Awaiting Part 2 of Tour guide (adding ring to game world)
Replies: 12
Views: 5191

Re: Awaiting Part 2 of Tour guide (adding ring to game world)

Wow, that's great thanks for the headsup ! Will follow your part of the guide diligently :) If I'm not mistaken, the Readthedocs will get updated each releease. For example, the last official release was in December so your change isn't built to the Readthedocs site yet. Scrawl made docs changes a f...
by nif
26 Feb 2018, 09:47
Forum: Editor Development
Topic: Awaiting Part 2 of Tour guide (adding ring to game world)
Replies: 12
Views: 5191

Awaiting Part 2 of Tour guide (adding ring to game world)

Just finished the OpenMW CS "Making Magic Ring Tour" ! W00t ! Got my fancy NightEye ring... added via console. Anxious to learn more ! If anyone would care to elaborate on the yet to be completed 'part 2' of that guide - you will have at least one student :) http://openmw.readthedocs.io/en/master/ma...
by nif
24 Feb 2018, 08:15
Forum: Support
Topic: case SDL_KEYMAPCHANGED
Replies: 2
Views: 1359

Re: case SDL_KEYMAPCHANGED

Thanks, I was able to compile after installing SDL 2.0.7
by nif
23 Feb 2018, 07:46
Forum: Support
Topic: case SDL_KEYMAPCHANGED
Replies: 2
Views: 1359

case SDL_KEYMAPCHANGED

Trying to compile from latest head (9b8c56761b5c9b398aebb91fec6adf25208c24d9) I get this error after running make: [ 21%] Building CXX object components/CMakeFiles/components.dir/sdlutil/sdlcursormanager.cpp.o /home/derrick/games/OpenMW/openmw/components/sdlutil/sdlinputwrapper.cpp: In member functi...
by nif
22 Jul 2016, 07:36
Forum: Documentation
Topic: Documentation
Replies: 62
Views: 13261

Re: Documentation

Hey @DavidD another option is to simply write a new thread post here on the forums (like a blog post) about what you learned while researching and combing through the source code. Would love to see a more recent overview of the game's architecture and all of the great work done by the team. Please w...
by nif
22 Mar 2016, 03:15
Forum: General Development
Topic: SWIG Scripting Extensions project
Replies: 34
Views: 9533

Re: SWIG Scripting Extensions project

Just some input from an amateur programmer who would love to hack on OpenMW but knows neither C++ nor MWScript. It would be great to have an API that can be called from my favorite (any) language. Similar I think to what maqifrnswa was working on here. https://wiki.openmw.org/index.php?title=Scripti...
by nif
17 Mar 2016, 09:20
Forum: General
Topic: Morrowind Modding Interview
Replies: 29
Views: 7336

Re: Morrowind Modding Interview

Nice interview; it was great to get the lowdown and some juicy details on the next release.
by nif
18 Apr 2015, 03:21
Forum: News
Topic: Base-building
Replies: 8
Views: 5286

Re: Base-building

Thanks for the update ! Nice to hear (and see) the OSG version is coming along. I wonder if, theoretically, the current master branch of openmw was merged today with scrawls' OSG branch - if all of the recent commits/functionality that have been done in master since the diverge would still work with...