Search found 7 matches

by LazerLatte
09 Apr 2018, 23:44
Forum: Mod Compatibility
Topic: Mog Mod Hand Fix Not Working?
Replies: 6
Views: 307

Re: Mog Mod Hand Fix Not Working?

I repeat: the only thing that the fix mod is fixing is the female wrist mesh being missing - it replaces the used body part mesh with the corresponding male mesh. Now, as to mog wrists being misplaced in general, it's a completely different possibly OpenMW-related issue. No scripts are used in the ...
by LazerLatte
09 Apr 2018, 16:12
Forum: Mod Compatibility
Topic: Mog Mod Hand Fix Not Working?
Replies: 6
Views: 307

Re: Mog Mod Hand Fix Not Working?

Both by definition and practice. The fix works as intended but it doesn't fix this specific problem. Okay wait I'm getting confused here... The fix works on the original engine However when I run the same exact data files through OpenMW it does not Is it possible the fuzz/fluff/fur on the "nude" me...
by LazerLatte
08 Apr 2018, 23:03
Forum: Mod Compatibility
Topic: Mog Mod Hand Fix Not Working?
Replies: 6
Views: 307

Re: Mog Mod Hand Fix Not Working?

Any mog race hand fix I could find only makes female mogs use a proper wrist mesh so as not to have marker_error.nifs instead. So, by definition, this fix is functional on OpenMW. Wrist meshes being misplaced for both genders is a separate issue. By definition maybe, not in practice. The wrists are...
by LazerLatte
08 Apr 2018, 16:52
Forum: Mod Compatibility
Topic: Mog Mod Hand Fix Not Working?
Replies: 6
Views: 307

Mog Mod Hand Fix Not Working?

Hey, anyone familiar with the Mog race mod? It has this weird bug with the hands that requires a seperate mod to fix, some issue with the hand mesh stretching and the wrists not appearing. This fix is non-functional on OpenMW. Is there anything I can do to make it work right?
by LazerLatte
11 Feb 2016, 06:20
Forum: Feature Requests and Suggestions
Topic: Raycast Spells/Weapons
Replies: 0
Views: 690

Raycast Spells/Weapons

I think there should be a little work done to allow for raycast hit detection. For Morrowind this could be used for spells that hit instantly and with percision, like a beam of sorts. It could of course be used for guns and such, maybe even wands. It'd be pretty cool actually to have a raycast damag...
by LazerLatte
11 Feb 2016, 06:12
Forum: General discussion
Topic: Wishlist?
Replies: 2
Views: 686

Wishlist?

I love the features on the wishlist but I am wondering... when exactly will these features be worked on? After 1.00.00 maybe?
by LazerLatte
13 Apr 2015, 23:20
Forum: Support
Topic: "Archive 'Flora Glow.bsa' not found"
Replies: 1
Views: 1025

"Archive 'Flora Glow.bsa' not found"

I've re-installed both Morrowind and OpenMW multiple times as well as have tried verifying the integrity of the game files, but I still get this error every time I try to launch OpenMW. When I launch morrowind in it's original engine, it behaves just fine... How do I fix this?