Search found 36 matches

by edmondo
12 Aug 2015, 17:10
Forum: General
Topic: Impressive performance with OSG engine
Replies: 8
Views: 3463

Re: Impressive performance with OSG engine

dontpokethebear3893 wrote:Are these benchmarks with the Openmw Nightly builds? or compiled from scratch from github?
My test was done with following commit in the git repository master branch:

Code: Select all

commit 3046795a9c1197ed7fc9766fe78de84e37da1672
Author: Marc Zinnschlag <[email protected]>
Date:   Sat Aug 8 11:01:08 2015 +0200
by edmondo
09 Aug 2015, 22:33
Forum: General
Topic: Impressive performance with OSG engine
Replies: 8
Views: 3463

Impressive performance with OSG engine

I'm totally impressed of the new performance reached with the new OSG engine! THANKS :D On my configuration (AMD Phenom(tm) II X3 720 Processor, AMD Radeon HD5850 (Evergreen), Mesa r600g driver) I get more then 5x more FPS! In Balmora before with Ogre: 15-20 FPS In Balmora now with OSF: 80-100 FPS H...
by edmondo
16 Jan 2014, 09:19
Forum: General
Topic: OpenMW on RockPaperShotgun
Replies: 11
Views: 4535

Re: OpenMW on RockPaperShotgun

Not that I've contributed a lot to the project, but the RPS article makes me even prouder of being a very small part of it. :)
by edmondo
29 Jul 2013, 11:38
Forum: Infrastructure
Topic: "Downloads" page
Replies: 28
Views: 10992

Re: "Downloads" page

There is also a gentoo ebuild... Anyone heard from the maintainer lately? I've added Edmondo's overlay, but I'm not sure if it's still valid (I don't use Gentoo). Could someone with Gentoo Linux confirm if this overlay is ok? Oh, I missed this message, sorry for the late answer. I'm using my overla...
by edmondo
21 May 2013, 23:10
Forum: Support
Topic: FFMPEG bugs on Arch
Replies: 3
Views: 1385

Re: FFMPEG bugs on Arch

bwrsandman wrote: [*]At the end of playback, it freezes on the last frame and I get a single "Error in framelistener: boost thread: thread not joinable: Invalid argument". I have to switch tty and pkill it.
(...)
boost 1.52.0-1
(...)
I had the same problem here. Upgrading boost to 1.53.0 solved the problem for me.
by edmondo
19 Nov 2012, 23:22
Forum: General Development
Topic: Scirpting status
Replies: 18
Views: 2791

Re: Scirpting status

OpGetPcSleep is actually correct. See our wiki page about naming conventions. I agree. Then the upper case variants are probably not completely correct (see example down here). I don't think it's a very important issue, so no need to touch running code. ;) [email protected] ~/src/openmw $ git --no-pag...
by edmondo
19 Nov 2012, 23:04
Forum: General Development
Topic: Scirpting status
Replies: 18
Views: 2791

Re: Scirpting status

First round of updates done for this evening. Following instructions have been updated from "not started" to "implemented": GetLevel GetPCSleep GetPos GetSoundPlaying GetStartingPos PlaceAtMe PlaceAtPC PlaceItem PlaceItemCell Position PositionCell SetLevel SetPos TVM WakeUpPC I'm seeing some small i...
by edmondo
19 Nov 2012, 22:13
Forum: General Development
Topic: Scirpting status
Replies: 18
Views: 2791

Re: Scirpting status

Yes, the point is clear.
Thanks for your explanation. I'll update the scripting page according your hints.
by edmondo
19 Nov 2012, 22:00
Forum: General Development
Topic: Scirpting status
Replies: 18
Views: 2791

Re: Scirpting status

edmondo wrote:Way to go or should I use a bit more of brain?
Using a bit more of brain now I see PCRaiseRank instead of RaiseRank... so bad example :oops:
by edmondo
19 Nov 2012, 21:42
Forum: General Development
Topic: Scirpting status
Replies: 18
Views: 2791

Re: Scirpting status

I can help a bit here. Let's do some examples to help my understanding: [*] RaiseRank: I would change the status in wiki to implemented : # git grep RaiseRank apps/openmw/mwscript/docs/vmformat.txt:op 0x2000b: PCRaiseRank apps/openmw/mwscript/statsextensions.cpp: class OpPCRaiseRank : public Interpr...