Search found 16 matches

by Danjb
22 Sep 2020, 09:38
Forum: General
Topic: [OpenMW-CS] One-shot record filter with binary expressions?
Replies: 1
Views: 106

[OpenMW-CS] One-shot record filter with binary expressions?

As the title says, it is possible to use a one-shot record filter with a binary expression in OpenMW-CS?

For example:

Code: Select all

!and(..., ...)
This didn't seem to work for me, but maybe I'm missing something.
by Danjb
15 Sep 2020, 17:58
Forum: Mod Compatibility
Topic: Questions about mod management (load order, merged objects, etc.)
Replies: 3
Views: 159

Re: Questions about mod management (load order, merged objects, etc.)

If you're installing your mods through MO2 and using its OpenMW Export plugin to make OpenMW see MO2's VFS, you can run older tools like MLOX through MO2 to trick them into thinking all the plugins are in the game folder. Could you please provide some guidance on this? I have MO2 set up with all my...
by Danjb
15 Sep 2020, 16:32
Forum: Mod Compatibility
Topic: Questions about mod management (load order, merged objects, etc.)
Replies: 3
Views: 159

Re: Questions about mod management (load order, merged objects, etc.)

If you're installing your mods through MO2 and using its OpenMW Export plugin to make OpenMW see MO2's VFS, you can run older tools like MLOX through MO2 to trick them into thinking all the plugins are in the game folder. Hello again :) It sounds like I'll definitely need to get MO2 set up then. Fo...
by Danjb
15 Sep 2020, 14:34
Forum: Mod Compatibility
Topic: Questions about mod management (load order, merged objects, etc.)
Replies: 3
Views: 159

Questions about mod management (load order, merged objects, etc.)

I am currently getting ready for my first OpenMW playthrough, and updating my guide, Morrowind Today , in the process. Installing mods in OpenMW is a breeze thanks to each mod residing in its own folder, but there are still several problems that I haven't managed to find a good solution for. How do ...
by Danjb
23 Jan 2015, 08:36
Forum: Support
Topic: Build openmw failings
Replies: 2
Views: 902

Re: Build openmw failings

It looks like my code was out-of-date. Now I'm down to just 15 errors and 3 warnings (mostly in animation.cpp)! I don't have time to look into them right now but here they are if anyone can spot the problem: 15 errors, 3 warnings: Warning 1 warning C4244: 'return' : conversion from 'int64_t' to 'int...
by Danjb
22 Jan 2015, 20:58
Forum: Support
Topic: Build openmw failings
Replies: 2
Views: 902

Build openmw failings

Hello! I've been trying to set up a dev environment for a while now and I think I'm finally close. I have a few build errors but they are almost exclusively in messagebox.cpp which I presume means I have some problem with MyGUI. Hopefully this just means I've misconfigured something in CMake. Here i...
by Danjb
17 Jan 2015, 21:08
Forum: Join the team
Topic: Application: Danjb
Replies: 8
Views: 5336

Re: Application: Danjb

Thank you for your notes, but unfortunately I am still having trouble building MyGUI! I started over, following these steps: Downloaded the source for MyGUI_3.2.07. Skipped building FreeType as I already have the OGRE dependencies. Ran CMake and set source directory to location of MyGUI sources. Pre...
by Danjb
23 Dec 2014, 11:05
Forum: Join the team
Topic: Application: Danjb
Replies: 8
Views: 5336

Re: Application: Danjb

Hello again. As expected, I've run into my first problem, and that is building MyGUI. I have followed these instructions as far as the "Compiling" step, I've opened up "ALL_BUILD.vcxproj" produced by CMake, and I've added $(BOOST_ROOT) as an include to the MyGUI.OgrePlatform project: http://img.phot...
by Danjb
17 Dec 2014, 13:09
Forum: Feature Requests and Suggestions
Topic: Scripting fixes and enhancements
Replies: 7
Views: 2748

Re: Scripting fixes and enhancements

Nice! I do vaguely remember someone in the CS forum explaining to me the difficulties of persistent containers, and the need for the massive if-else construct you described (may even have been you!). My mod adds "Private Stashes" to various locations around Morrowind which all share the same invento...
by Danjb
11 Dec 2014, 13:31
Forum: Join the team
Topic: Application: Danjb
Replies: 8
Views: 5336

Re: Application: Danjb

Welcome. Just a quick note - I don't believe we depend on any particular version of FFmpeg any more. Good to know, thanks. Don't blame us, blame Microsoft and their development ecosystem. They are totally developer unfriendly. That Apple, *BSD varients and Linux distributions make setting up a deve...